H A D | gluTextureTestUtil.cpp | 236 float computeNonProjectedTriLod (LodMode mode, const tcu::IVec2& dstSize, const tcu::IVec2& srcSize, const tcu::Vec3& sq, const tcu::Vec3& tq) in computeNonProjectedTriLod() argument 240 float dvx = (tq.z() - tq.x()) * (float)srcSize.y(); in computeNonProjectedTriLod() 241 float dvy = (tq.y() - tq.x()) * (float)srcSize.y(); in computeNonProjectedTriLod() 277 float computeNonProjectedTriLod (LodMode mode, const tcu::IVec2& dstSize, const tcu::IVec3& srcSize, const tcu::Vec3& sq, const tcu::Vec3& tq, const tcu::Vec3& rq) in computeNonProjectedTriLod() argument 281 float dvx = (tq.z() - tq.x()) * (float)srcSize.y(); in computeNonProjectedTriLod() 282 float dvy = (tq.y() - tq in computeNonProjectedTriLod() 428 sampleTextureNonProjected(const PixelAccess& dst, const tcu::Texture2DView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const ReferenceParams& params) sampleTextureNonProjected() argument 515 sampleTextureProjected(const PixelAccess& dst, const tcu::Texture2DView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const ReferenceParams& params) sampleTextureProjected() argument 573 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); sampleTexture() local 595 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); sampleTexture() local 653 sampleTextureCube(const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const ReferenceParams& params) sampleTextureCube() argument 716 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); sampleTexture() local 722 sampleTextureNonProjected(const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const ReferenceParams& params) sampleTextureNonProjected() argument 764 tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); sampleTexture() local 771 sampleTextureNonProjected(const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const ReferenceParams& params) sampleTextureNonProjected() argument 811 tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); sampleTexture() local 817 sampleTextureNonProjected(const tcu::SurfaceAccess& dst, const tcu::Texture3DView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const ReferenceParams& params) sampleTextureNonProjected() argument 859 sampleTextureProjected(const tcu::SurfaceAccess& dst, const tcu::Texture3DView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const ReferenceParams& params) sampleTextureProjected() argument 921 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); sampleTexture() local 930 sampleTextureCubeArray(const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& rawSrc, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const tcu::Vec4& qq, const ReferenceParams& params) sampleTextureCubeArray() argument 984 tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[4+1], texCoord[8+1], texCoord[12+1]); sampleTexture() local 1423 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); computeTextureLookupDiff() local 1639 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); computeTextureLookupDiff() local 1836 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); computeTextureLookupDiff() local 2014 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); computeTextureLookupDiff() local 2121 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); computeTextureLookupDiff() local 2318 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[4+1], texCoord[8+1], texCoord[12+1]); computeTextureLookupDiff() local 2500 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); computeTextureCompareDiff() local 2614 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); computeTextureCompareDiff() local 2738 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]); computeTextureCompareDiff() local 2959 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); computeTextureCompareDiff() local 3066 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[4+1], texCoord[8+1], texCoord[12+1]); computeTextureCompareDiff() local [all...] |