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Help
Searched
refs:to_point
(Results
1 - 5
of
5
) sorted by relevance
/third_party/skia/src/core/
H
A
D
SkGeometry.cpp
128
return
to_point
(SkQuadCoeff(src).eval(t));
in SkEvalQuadAt()
167
dst[0] =
to_point
(p0);
in SkChopQuadAt()
168
dst[1] =
to_point
(p01);
in SkChopQuadAt()
169
dst[2] =
to_point
(interp(p01, p12, tt));
in SkChopQuadAt()
170
dst[3] =
to_point
(p12);
in SkChopQuadAt()
171
dst[4] =
to_point
(p2);
in SkChopQuadAt()
365
dst[0] =
to_point
(s0);
366
dst[1] =
to_point
(s0 + (s1 - s0) * scale);
367
dst[2] =
to_point
(s2 + (s1 - s2) * scale);
368
dst[3] =
to_point
(s
[all...]
H
A
D
SkGeometry.h
18
static inline SkPoint
to_point
(const Sk2s& x) {
in to_point()
function
/third_party/skia/src/utils/
H
A
D
SkPatchUtils.cpp
94
fFwDiff[3] =
to_point
(fwDiff3);
in restart()
95
fFwDiff[2] =
to_point
(fwDiff3 + times_2(fCoefs.fB) * h2);
in restart()
96
fFwDiff[1] =
to_point
(fCoefs.fA * h3 + fCoefs.fB * h2 + fCoefs.fC * h);
in restart()
97
fFwDiff[0] =
to_point
(fCoefs.fD);
in restart()
/third_party/skia/modules/skplaintexteditor/src/
H
A
D
editor.cpp
68
static SkPoint
to_point
(SkIPoint p) { return {(float)p.x(), (float)p.y()}; }
in to_point()
function
87
SkPoint pt =
to_point
(xy - line.fOrigin);
in getPosition()
/third_party/skia/src/gpu/geometry/
H
A
D
GrTriangulator.cpp
466
SkPoint p0 =
to_point
(quad.eval(t - 0.5f * u));
in quad_error_at()
467
SkPoint mid =
to_point
(quad.eval(t));
in quad_error_at()
468
SkPoint p1 =
to_point
(quad.eval(t + 0.5f * u));
in quad_error_at()
494
this->appendPointToContour(
to_point
(quad.eval(j * u)), contour);
in appendQuadraticToContour()
Completed in 6 milliseconds