Home
last modified time | relevance | path

Searched refs:to_invalidate (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_screen_cache.c215 boolean to_invalidate, in svga_screen_cache_add()
300 if (to_invalidate) in svga_screen_cache_add()
613 boolean to_invalidate, in svga_screen_surface_destroy()
623 svga_screen_cache_add(svgascreen, key, to_invalidate, p_handle); in svga_screen_surface_destroy()
213 svga_screen_cache_add(struct svga_screen *svgascreen, const struct svga_host_surface_cache_key *key, boolean to_invalidate, struct svga_winsys_surface **p_handle) svga_screen_cache_add() argument
611 svga_screen_surface_destroy(struct svga_screen *svgascreen, const struct svga_host_surface_cache_key *key, boolean to_invalidate, struct svga_winsys_surface **p_handle) svga_screen_surface_destroy() argument
H A Dsvga_screen_cache.h157 boolean to_invalidate,
H A Dsvga_resource_buffer.c462 boolean to_invalidate = svga_was_texture_rendered_to(tex); in svga_resource_destroy() local
463 svga_screen_surface_destroy(ss, &tex->key, to_invalidate, &tex->handle); in svga_resource_destroy()
467 svga_screen_surface_destroy(ss, &tex->backed_key, to_invalidate, &tex->backed_handle); in svga_resource_destroy()

Completed in 3 milliseconds