Searched refs:to_invalidate (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_screen_cache.c | 215 boolean to_invalidate, in svga_screen_cache_add() 300 if (to_invalidate) in svga_screen_cache_add() 613 boolean to_invalidate, in svga_screen_surface_destroy() 623 svga_screen_cache_add(svgascreen, key, to_invalidate, p_handle); in svga_screen_surface_destroy() 213 svga_screen_cache_add(struct svga_screen *svgascreen, const struct svga_host_surface_cache_key *key, boolean to_invalidate, struct svga_winsys_surface **p_handle) svga_screen_cache_add() argument 611 svga_screen_surface_destroy(struct svga_screen *svgascreen, const struct svga_host_surface_cache_key *key, boolean to_invalidate, struct svga_winsys_surface **p_handle) svga_screen_surface_destroy() argument
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H A D | svga_screen_cache.h | 157 boolean to_invalidate,
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H A D | svga_resource_buffer.c | 462 boolean to_invalidate = svga_was_texture_rendered_to(tex); in svga_resource_destroy() local 463 svga_screen_surface_destroy(ss, &tex->key, to_invalidate, &tex->handle); in svga_resource_destroy() 467 svga_screen_surface_destroy(ss, &tex->backed_key, to_invalidate, &tex->backed_handle); in svga_resource_destroy()
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