/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 55 , to_id(0) in MultisampleTextureTexStorage2DGeneralSamplesNumberTest() 75 if (to_id != 0) in deinitInternalIteration() 78 gl.deleteTextures(1, &to_id); in deinitInternalIteration() 82 to_id = 0; in deinitInternalIteration() 98 gl.genTextures(1, &to_id); in initInternalIteration() 103 if (to_id == 0) in initInternalIteration() 109 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, to_id); in initInternalIteration() 209 , to_id(0) in MultisampleTextureTexStorage2DInvalidAndBorderCaseTextureSizesTest() 223 if (to_id != 0) in deinit() 225 gl.deleteTextures(1, &to_id); in deinit() 550 deinitTexture(glw::GLuint& to_id, glw::GLenum texture_target) deinitTexture() argument 586 initTexture(glw::GLuint& to_id, glw::GLenum texture_target) initTexture() argument [all...] |
H A D | es31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp | 308 , to_id(0) in MultisampleTextureTexStorage3DZeroSampleTest() 321 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, to_id); in deinit() 328 gl.deleteTextures(1, &to_id); in deinit() 332 to_id = 0; in deinit() 344 gl.genTextures(1, &to_id); in initInternals() 349 if (to_id == 0) in initInternals() 355 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, to_id); in initInternals() 407 , to_id(0) in NonColorDepthStencilRenderableInternalformatsAreRejectedTest() 423 gl.deleteTextures(1, &to_id); in deinit() 425 to_id in deinit() [all...] |
H A D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.hpp | 52 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DGeneralSamplesNumberTest 70 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DInvalidAndBorderCaseTextureSizesTest 87 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DNonColorDepthOrStencilInternalFormatsTest 98 virtual void deinitTexture(glw::GLuint& to_id, glw::GLenum texture_target); 99 virtual void initTexture(glw::GLuint& to_id, glw::GLenum texture_target); 140 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForColorTexturesTest 157 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthTexturesTest 174 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthStencilTexturesTest 192 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DValidCallsTest 210 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage2DZeroSampleTest [all...] |
H A D | es31cTextureStorageMultisampleTexStorage3DMultisampleTests.hpp | 77 glw::GLuint to_id; member in glcts::MultisampleTextureTexStorage3DZeroSampleTest 97 glw::GLuint to_id; member in glcts::NonColorDepthStencilRenderableInternalformatsAreRejectedTest 117 glw::GLuint to_id; member in glcts::RequestsToSetUpMultisampleColorTexturesWithUnsupportedNumberOfSamplesAreRejectedTest 137 glw::GLuint to_id; member in glcts::RequestsToSetUpMultisampleDepthTexturesWithUnsupportedNumberOfSamplesAreRejectedTest 157 glw::GLuint to_id; member in glcts::RequestsToSetUpMultisampleStencilTexturesWithUnsupportedNumberOfSamplesAreRejectedTest 177 glw::GLuint to_id; member in glcts::RequestsToSetUpMultisampleTexturesWithValidAndInvalidNumberOfSamplesTest 196 glw::GLuint to_id; member in glcts::Texture2DMultisampleTargetIsRejectedTest 217 glw::GLuint to_id; member in glcts::ValidInternalformatAndSamplesValuesAreAcceptedTest
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H A D | es31cTextureStorageMultisampleDependenciesTests.cpp | 1209 , to_id(0) in MultisampleTextureDependenciesInvalidFramebufferTexture2DCalls1Test() 1226 if (to_id != 0) in deinit() 1228 gl.deleteTextures(1, &to_id); in deinit() 1230 to_id = 0; in deinit() 1249 gl.genTextures(1, &to_id); in initInternals() 1250 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, to_id); in initInternals() 1320 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, GL_TEXTURE_2D, to_id, 0); /* level */ in iterate() 1336 gl.deleteTextures(1, &to_id); in iterate() 1337 gl.genTextures(1, &to_id); in iterate() 1338 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, to_id); in iterate() [all...] |
H A D | es31cTextureStorageMultisampleDependenciesTests.hpp | 160 glw::GLuint to_id; member in glcts::MultisampleTextureDependenciesInvalidFramebufferTexture2DCalls1Test 181 glw::GLuint to_id; member in glcts::MultisampleTextureDependenciesInvalidFramebufferTexture2DCalls2Test 202 glw::GLuint to_id; member in glcts::MultisampleTextureDependenciesInvalidFramebufferTextureLayerCalls1Test 224 glw::GLuint to_id; member in glcts::MultisampleTextureDependenciesInvalidFramebufferTextureLayerCalls2Test 287 glw::GLuint to_id; member in glcts::MultisampleTextureDependenciesNoErrorGeneratedForValidFramebufferTexture2DCallsTest
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H A D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 964 , to_id(0) in MultisampleTextureGetTexLevelParametervWorksForMaximumLodTest() 974 if (to_id != 0) in deinit() 976 gl.deleteTextures(1, &to_id); in deinit() 978 to_id = 0; in deinit() 998 gl.genTextures(1, &to_id); in iterate() 999 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, to_id); in iterate() 1145 gl.deleteTextures(1, &to_id); in iterate() 1146 to_id = 0; in iterate() 1151 gl.genTextures(1, &to_id); in iterate() 1152 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, to_id); in iterate() [all...] |
H A D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.hpp | 146 glw::GLuint to_id; member in glcts::MultisampleTextureGetTexLevelParametervWorksForMaximumLodTest 198 glw::GLuint to_id; member in glcts::MultisampleTextureGetTexLevelParametervNegativeLodIsRejectedTest
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/ |
H A D | esextcFragmentShadingRateErrors.cpp | 137 glw::GLuint to_id; in iterate() local 140 gl.genTextures(1, &to_id); in iterate() 146 gl.bindTexture(GL_TEXTURE_2D, to_id); in iterate() 181 gl.framebufferShadingRateEXT(GL_RENDERBUFFER, GL_SHADING_RATE_ATTACHMENT_EXT, to_id, kBaseLayer, kNumLayer, in iterate() 186 gl.framebufferShadingRateEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_id, kBaseLayer, kNumLayer, kTexelWidth, in iterate() 196 gl.framebufferShadingRateEXT(GL_FRAMEBUFFER, GL_SHADING_RATE_ATTACHMENT_EXT, to_id, in iterate() 202 gl.framebufferShadingRateEXT(GL_FRAMEBUFFER, GL_SHADING_RATE_ATTACHMENT_EXT, to_id, 0, in iterate() 207 gl.framebufferShadingRateEXT(GL_FRAMEBUFFER, GL_SHADING_RATE_ATTACHMENT_EXT, to_id, 0, in iterate() 216 GL_FRAMEBUFFER, GL_SHADING_RATE_ATTACHMENT_EXT, to_id, 0, in iterate() 223 gl.deleteFramebuffers(1, &to_id); in iterate() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredRendering.cpp | 379 gl.genTextures(1, &m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].to_id); in iterate() 380 gl.genTextures(1, &m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].to_id); in iterate() 381 gl.genTextures(1, &m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].to_id); in iterate() 382 gl.genTextures(1, &m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_MULTISAMPLE_ARRAY].to_id); in iterate() 386 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].to_id); in iterate() 389 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].to_id); in iterate() 392 gl.bindTexture(GL_TEXTURE_3D, m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].to_id); in iterate() 396 m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_MULTISAMPLE_ARRAY].to_id); in iterate() 412 m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].to_id, 0 /* base mip-map */); in iterate() 416 m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].to_id, in iterate() [all...] |
H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 519 glw::GLuint to_id = (n == 0) ? m_to_rgba8_id : (n == 1) ? m_to_rgba32i_id : m_to_rgba32ui_id; in iterate() local 523 gl.bindTexture(GL_TEXTURE_3D, to_id); in iterate() 553 glw::GLuint to_id = (n == 0) ? m_to_rgba8_id : (n == 1) ? m_to_rgba32i_id : m_to_rgba32ui_id; in iterate() local 557 gl.framebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_id, 0 /* level */); in iterate() 586 glw::GLuint to_id = 0; in iterate() local 602 to_id = m_to_rgba8_id; in iterate() 618 to_id = m_to_rgba32i_id; in iterate() 634 to_id = m_to_rgba32ui_id; in iterate() 648 gl.bindTexture(GL_TEXTURE_3D, to_id); in iterate() 710 gl.framebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_id, in iterate() [all...] |
H A D | esextcGeometryShaderLayeredRendering.hpp | 146 glw::GLuint to_id; member
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 992 glw::GLuint to_id = (n_stage_internal == 0) ? m_cs_to_id : m_fbo_draw_to_id; in iterate() local 1004 gl.framebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, to_id, 0); /* level */ in iterate()
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H A D | gl4cTextureViewTests.cpp | 10206 glw::GLint to_id = to_ids_to_sample[n_texture]; in iterate() local 10208 if (to_id == 0) in iterate() 10215 gl.bindTexture(GL_TEXTURE_2D, to_id); in iterate()
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/third_party/libbpf/src/ |
H A D | btf.c | 3419 __u32 from_id, __u32 to_id) 3431 d->hypot_map[from_id] = to_id; 3418 btf_dedup_hypot_map_add(struct btf_dedup *d, __u32 from_id, __u32 to_id) global() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/ |
H A D | es3cCopyTexImageConversionsTests.cpp | 6314 bool bindTextureToTargetToSpecificTextureUnit(GLuint to_id, GLenum texture_target, GLenum texture_unit); 7202 * @param to_id Valid texture object ID to be bound. 7203 * @param texture_target Valid texture target to which @param to_id will be bound. 7204 * @param texture_unit Texture unit to which @param to_id will be bound. 7208 bool RequiredCase::bindTextureToTargetToSpecificTextureUnit(GLuint to_id, GLenum texture_target, GLenum texture_unit) 7225 gl.bindTexture(texture_target, to_id);
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