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/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.cpp478 tcu::Vec2 to2DCartesian (const tcu::Vec4& p) in to2DCartesian() function
637 const float visibleArea = de::abs(cross2D(to2DCartesian(clipVec4ToVec4(v1.position)) - to2DCartesian(clipVec4ToVec4(v0.position)), in clipPrimitives()
638 to2DCartesian(clipVec4ToVec4(v2.position)) - to2DCartesian(clipVec4ToVec4(v0.position)))); in clipPrimitives()

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