Home
last modified time | relevance | path

Searched refs:thread_submit (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dadapter9.h41 BOOL thread_submit; member
H A Dswapchain9.c331 This->enable_threadpool = This->actx->thread_submit && (pParams->SwapEffect != D3DSWAPEFFECT_COPY); in NineSwapChain9_Resize()
896 /* Present now for thread_submit, because we have the fence. in present()
1300 /* thread_submit's can have maximum count or This->actx->throttling_value + 1 in NineSwapChain9_GetBackBufferCountForParams()
1303 if (This->actx->thread_submit && count < This->desired_fences) in NineSwapChain9_GetBackBufferCountForParams()
1315 if (This->actx->thread_submit && count < 4) in NineSwapChain9_GetBackBufferCountForParams()
1317 /* When thread_submit is not used, 5 buffers are actually needed, in NineSwapChain9_GetBackBufferCountForParams()
1320 else if (!This->actx->thread_submit && count < 5) in NineSwapChain9_GetBackBufferCountForParams()
1322 /* Somehow this cases needs 5 with thread_submit, or else you get a small performance hit */ in NineSwapChain9_GetBackBufferCountForParams()
/third_party/mesa3d/src/gallium/targets/d3dadapter9/
H A Ddrm.c50 /* On non-x86 archs, Box86 has issues with thread_submit. */
279 ctx->base.thread_submit = driQueryOptionb(&userInitOptions, "thread_submit"); /* TODO: default to TRUE if different_device */ in drm_create_adapter()
/third_party/mesa3d/src/util/
H A Ddriconf.h443 DRI_CONF_OPT_B(thread_submit, def, \
452 "Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).")

Completed in 4 milliseconds