/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_simple_shaders.h | 118 enum tgsi_texture_type tgsi_tex, 126 enum tgsi_texture_type tgsi_tex, 132 enum tgsi_texture_type tgsi_tex, 138 enum tgsi_texture_type tgsi_tex, 144 enum tgsi_texture_type tgsi_tex, unsigned nr_samples, 150 enum tgsi_texture_type tgsi_tex,
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H A D | u_simple_shaders.c | 529 enum tgsi_texture_type tgsi_tex, in util_make_fs_blit_msaa_gen() 554 const char *type = tgsi_texture_names[tgsi_tex]; in util_make_fs_blit_msaa_gen() 559 assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA || in util_make_fs_blit_msaa_gen() 560 tgsi_tex == TGSI_TEXTURE_2D_ARRAY_MSAA); in util_make_fs_blit_msaa_gen() 588 enum tgsi_texture_type tgsi_tex, in util_make_fs_blit_msaa_color() 616 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, sample_shading, samp_type, in util_make_fs_blit_msaa_color() 629 enum tgsi_texture_type tgsi_tex, in util_make_fs_blit_msaa_depth() 632 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, sample_shading, "FLOAT", in util_make_fs_blit_msaa_depth() 645 enum tgsi_texture_type tgsi_tex, in util_make_fs_blit_msaa_stencil() 648 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, sample_shadin in util_make_fs_blit_msaa_stencil() 528 util_make_fs_blit_msaa_gen(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, bool sample_shading, const char *samp_type, const char *output_semantic, const char *output_mask, const char *conversion_decl, const char *conversion) util_make_fs_blit_msaa_gen() argument 587 util_make_fs_blit_msaa_color(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, enum tgsi_return_type stype, enum tgsi_return_type dtype, bool sample_shading) util_make_fs_blit_msaa_color() argument 628 util_make_fs_blit_msaa_depth(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, bool sample_shading) util_make_fs_blit_msaa_depth() argument 644 util_make_fs_blit_msaa_stencil(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, bool sample_shading) util_make_fs_blit_msaa_stencil() argument 662 util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, bool sample_shading) util_make_fs_blit_msaa_depthstencil() argument 710 util_make_fs_msaa_resolve(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, unsigned nr_samples, enum tgsi_return_type stype) util_make_fs_msaa_resolve() argument 770 util_make_fs_msaa_resolve_bilinear(struct pipe_context *pipe, enum tgsi_texture_type tgsi_tex, unsigned nr_samples, enum tgsi_return_type stype) util_make_fs_msaa_resolve_bilinear() argument 1208 enum tgsi_texture_type tgsi_tex = msaa_src ? TGSI_TEXTURE_2D_MSAA : util_make_fs_stencil_blit() local [all...] |
H A D | u_blitter.c | 980 enum tgsi_texture_type tgsi_tex = in blitter_get_fs_texfetch_col() local 1034 *shader = util_make_fs_msaa_resolve_bilinear(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 1039 *shader = util_make_fs_msaa_resolve(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 1054 *shader = util_make_fs_blit_msaa_color(pipe, tgsi_tex, stype, dtype, in blitter_get_fs_texfetch_col() 1071 *shader = util_make_fragment_tex_shader(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 1089 enum tgsi_texture_type tgsi_tex = in blitter_get_fs_pack_color_zs() local 1108 void **shader = &ctx->fs_pack_color_zs[tgsi_tex][format_index]; in blitter_get_fs_pack_color_zs() 1113 *shader = util_make_fs_pack_color_zs(pipe, tgsi_tex, zs_format, in blitter_get_fs_pack_color_zs() 1136 enum tgsi_texture_type tgsi_tex; in blitter_get_fs_texfetch_depth() local 1138 tgsi_tex in blitter_get_fs_texfetch_depth() 1153 enum tgsi_texture_type tgsi_tex; blitter_get_fs_texfetch_depth() local 1181 enum tgsi_texture_type tgsi_tex; blitter_get_fs_texfetch_depthstencil() local 1199 enum tgsi_texture_type tgsi_tex; blitter_get_fs_texfetch_depthstencil() local 1227 enum tgsi_texture_type tgsi_tex; blitter_get_fs_texfetch_stencil() local 1245 enum tgsi_texture_type tgsi_tex; blitter_get_fs_texfetch_stencil() local [all...] |
/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_util.h | 83 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex); 86 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex);
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H A D | tgsi_util.c | 413 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex) in tgsi_util_get_texture_coord_dim() argument 439 switch (tgsi_tex) { in tgsi_util_get_texture_coord_dim() 478 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex) in tgsi_util_get_shadow_ref_src_index() argument 480 switch (tgsi_tex) { in tgsi_util_get_shadow_ref_src_index()
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H A D | tgsi_exec.c | 3608 get_image_coord_dim(unsigned tgsi_tex) in get_image_coord_dim() argument 3611 switch (tgsi_tex) { in get_image_coord_dim() 3639 get_image_coord_sample(unsigned tgsi_tex) in get_image_coord_sample() argument 3642 switch (tgsi_tex) { in get_image_coord_sample()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
H A D | r600_shader.c | 7552 static int tgsi_tex(struct r600_shader_ctx *ctx) in tgsi_tex() function 11822 [TGSI_OPCODE_DDX] = { FETCH_OP_GET_GRADIENTS_H, tgsi_tex}, 11823 [TGSI_OPCODE_DDY] = { FETCH_OP_GET_GRADIENTS_V, tgsi_tex}, 11837 [TGSI_OPCODE_TEX] = { FETCH_OP_SAMPLE, tgsi_tex}, 11838 [TGSI_OPCODE_TXD] = { FETCH_OP_SAMPLE_G, tgsi_tex}, 11839 [TGSI_OPCODE_TXP] = { FETCH_OP_SAMPLE, tgsi_tex}, 11853 [TGSI_OPCODE_TXB] = { FETCH_OP_SAMPLE_LB, tgsi_tex}, 11857 [TGSI_OPCODE_TXL] = { FETCH_OP_SAMPLE_L, tgsi_tex}, 11879 [TGSI_OPCODE_TXF] = { FETCH_OP_LD, tgsi_tex}, 11880 [TGSI_OPCODE_TXQ] = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_tex}, [all...] |