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Searched refs:texture_width (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp702 * @param texture_width Width of image
707 glw::GLubyte getMipmapLevelCount(glw::GLsizei texture_width, glw::GLsizei texture_height) in getMipmapLevelCount() argument
709 glw::GLsizei size = de::max(texture_width, texture_height); in getMipmapLevelCount()
868 * @param texture_width Texture width
875 glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) in prepareDataForTexture()
879 const glw::GLuint n_pixels = texture_width * texture_height; in prepareDataForTexture()
886 fillImage<T, N_Components>(texture_width, texture_height, components, &texture_data[0]); in prepareDataForTexture()
888 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mipmap_level, 0 /* x */, 0 /* y */, z_offset, texture_width, in prepareDataForTexture()
903 * @param texture_width Texture width
908 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorFloatTexture()
873 prepareDataForTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) prepareDataForTexture() argument
906 prepareDataForColorFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForColorFloatTexture() argument
934 prepareDataForColorIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForColorIntTexture() argument
959 prepareDataForDepthFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForDepthFloatTexture() argument
984 prepareDataForStencilUIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForStencilUIntTexture() argument
1009 prepareDepthTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDepthTextureFace() argument
1223 prepareRGBAIntegerTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareRGBAIntegerTextureFace() argument
1259 prepareRGBATextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareRGBATextureFace() argument
1294 prepareStencilTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareStencilTextureFace() argument
1541 prepareTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareTextureFace() argument
3365 glw::GLsizei texture_width = 0; prepareCompresedTexture() local
3453 glw::GLsizei texture_width = 0; prepareTexture() local
4037 const glw::GLuint texture_width = resolution.m_width; global() local
5175 glw::GLsizei texture_width = resolution.m_width; global() local
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H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp393 generateAndConfigureTextureObjects(8, /* texture_width */ in determineSupportedDepthFormat()
471 * @param texture_width Size to use for each layer-face's width and height.
476 glw::GLuint texture_width, glw::GLuint n_cubemaps, bool should_generate_mutable_textures) in generateAndConfigureTextureObjects()
493 prepareMutableTextureObject(m_color_texture_id, texture_width, n_cubemaps, in generateAndConfigureTextureObjects()
495 prepareMutableTextureObject(m_depth_texture_id, texture_width, n_cubemaps, in generateAndConfigureTextureObjects()
500 prepareImmutableTextureObject(m_color_texture_id, texture_width, n_cubemaps, in generateAndConfigureTextureObjects()
502 prepareImmutableTextureObject(m_depth_texture_id, texture_width, n_cubemaps, in generateAndConfigureTextureObjects()
475 generateAndConfigureTextureObjects( glw::GLuint texture_width, glw::GLuint n_cubemaps, bool should_generate_mutable_textures) generateAndConfigureTextureObjects() argument
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dxm_st.c43 unsigned texture_width, texture_height, texture_mask; member
129 if (xstfb->texture_width != width || xstfb->texture_height != height) { in xmesa_st_framebuffer_validate_textures()
185 xstfb->texture_width = width; in xmesa_st_framebuffer_validate_textures()
228 resized = (xstfb->buffer->width != xstfb->texture_width || in xmesa_st_framebuffer_validate()
248 0, 0, xstfb->texture_width, xstfb->texture_height); in xmesa_st_framebuffer_validate()
/third_party/mesa3d/src/gallium/frontends/wgl/
H A Dstw_st.c54 unsigned texture_width, texture_height; member
175 if (stwfb->texture_width != width || stwfb->texture_height != height) { in stw_st_framebuffer_validate_locked()
308 stwfb->texture_width = width; in stw_st_framebuffer_validate_locked()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp950 * @param texture_width Requested texture width
958 glw::GLuint texture_width, glw::GLuint texture_height) const in setupFramebufferWithTextureAsAttachment()
964 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, texture_format, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
975 gl.viewport(0, 0, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
956 setupFramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id, glw::GLenum texture_format, glw::GLuint texture_width, glw::GLuint texture_height) const setupFramebufferWithTextureAsAttachment() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp2093 * @param texture_width Width to be used for texture storage.
2109 glw::GLint texture_height, glw::GLint texture_width, in initTextureStorage()
2152 gl.texImage1D(texture_target, n_level, texture_internalformat, texture_width >> n_level, 0, /* border */ in initTextureStorage()
2164 gl.texImage2D(texture_target, n_level, texture_internalformat, texture_width >> n_level, in initTextureStorage()
2181 gl.texImage3D(texture_target, n_level, texture_internalformat, texture_width >> n_level, in initTextureStorage()
2196 texture_internalformat, texture_width >> n_level, texture_height >> n_level, in initTextureStorage()
2209 texture_internalformat, texture_width >> n_level, texture_height >> n_level, in initTextureStorage()
2226 gl.texImage2D(cubemap_texture_target, n_level, texture_internalformat, texture_width >> n_level, in initTextureStorage()
2239 gl.texImage3D(texture_target, n_level, texture_internalformat, texture_width >> n_level, in initTextureStorage()
2263 gl.texStorage1D(texture_target, n_levels_needed, texture_internalformat, texture_width); in initTextureStorage()
2107 initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target, glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width, glw::GLenum texture_internalformat, glw::GLenum texture_format, glw::GLenum texture_type, unsigned int n_levels_needed, unsigned int n_cubemaps_needed, glw::GLint bo_id) initTextureStorage() argument
2707 const int texture_width = 64; initTestRuns() local
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H A Dgl4cTextureViewTests.hpp160 glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width,

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