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Searched refs:texture_height (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp703 * @param texture_height Height of image
707 glw::GLubyte getMipmapLevelCount(glw::GLsizei texture_width, glw::GLsizei texture_height) in getMipmapLevelCount() argument
709 glw::GLsizei size = de::max(texture_width, texture_height); in getMipmapLevelCount()
869 * @param texture_height Texture height
875 glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) in prepareDataForTexture()
879 const glw::GLuint n_pixels = texture_width * texture_height; in prepareDataForTexture()
886 fillImage<T, N_Components>(texture_width, texture_height, components, &texture_data[0]); in prepareDataForTexture()
889 texture_height, 1 /* depth */, texture_format, texture_type, &texture_data[0]); in prepareDataForTexture()
904 * @param texture_height Texture height
909 glw::GLsizei texture_height) in prepareDataForColorFloatTexture()
873 prepareDataForTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) prepareDataForTexture() argument
906 prepareDataForColorFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForColorFloatTexture() argument
934 prepareDataForColorIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForColorIntTexture() argument
959 prepareDataForDepthFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForDepthFloatTexture() argument
984 prepareDataForStencilUIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForStencilUIntTexture() argument
1009 prepareDepthTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDepthTextureFace() argument
1223 prepareRGBAIntegerTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareRGBAIntegerTextureFace() argument
1259 prepareRGBATextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareRGBATextureFace() argument
1294 prepareStencilTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareStencilTextureFace() argument
1541 prepareTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareTextureFace() argument
3366 glw::GLsizei texture_height = 0; prepareCompresedTexture() local
3454 glw::GLsizei texture_height = 0; prepareTexture() local
4038 const glw::GLuint texture_height = resolution.m_height; global() local
5176 glw::GLsizei texture_height = resolution.m_height; global() local
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/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dxm_st.c43 unsigned texture_width, texture_height, texture_mask; member
129 if (xstfb->texture_width != width || xstfb->texture_height != height) { in xmesa_st_framebuffer_validate_textures()
186 xstfb->texture_height = height; in xmesa_st_framebuffer_validate_textures()
229 xstfb->buffer->height != xstfb->texture_height); in xmesa_st_framebuffer_validate()
248 0, 0, xstfb->texture_width, xstfb->texture_height); in xmesa_st_framebuffer_validate()
/third_party/mesa3d/src/gallium/frontends/wgl/
H A Dstw_st.c54 unsigned texture_width, texture_height; member
175 if (stwfb->texture_width != width || stwfb->texture_height != height) { in stw_st_framebuffer_validate_locked()
309 stwfb->texture_height = height; in stw_st_framebuffer_validate_locked()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp951 * @param texture_height Requested texture height
958 glw::GLuint texture_width, glw::GLuint texture_height) const in setupFramebufferWithTextureAsAttachment()
964 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, texture_format, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
975 gl.viewport(0, 0, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp2091 * @param texture_height Height to be used for texture storage. Only used
2109 glw::GLint texture_height, glw::GLint texture_width, in initTextureStorage()
2165 texture_height >> n_level, 0, /* border */ in initTextureStorage()
2182 texture_height >> n_level, texture_depth >> n_level, 0, /* border */ in initTextureStorage()
2196 texture_internalformat, texture_width >> n_level, texture_height >> n_level, in initTextureStorage()
2209 texture_internalformat, texture_width >> n_level, texture_height >> n_level, in initTextureStorage()
2227 texture_height >> n_level, 0, /* border */ in initTextureStorage()
2240 texture_height >> n_level, 6 /* layer-faces */ * n_cubemaps_needed, 0, /* border */ in initTextureStorage()
2277 gl.texStorage2D(texture_target, n_levels, texture_internalformat, texture_width, texture_height); in initTextureStorage()
2294 gl.texStorage3D(texture_target, n_levels_needed, texture_internalformat, texture_width, texture_height, in initTextureStorage()
2107 initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target, glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width, glw::GLenum texture_internalformat, glw::GLenum texture_format, glw::GLenum texture_type, unsigned int n_levels_needed, unsigned int n_cubemaps_needed, glw::GLint bo_id) initTextureStorage() argument
2706 const int texture_height = 32; initTestRuns() local
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H A Dgl4cTextureViewTests.hpp160 glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width,

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