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Searched refs:texture_format (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dgen_copy_conversion_table.py46 template_format_case = """ case {texture_format}:
61 def parse_texture_format_case(texture_format, framebuffer_formats):
66 texture_format=texture_format, framebuffer_format_cases=framebuffer_format_cases)
93 for texture_format, framebuffer_format in data:
94 if texture_format not in format_map:
95 format_map[texture_format] = []
96 format_map[texture_format] += [framebuffer_format]
100 for texture_format, framebuffer_formats in sorted(format_map.items()):
101 texture_format_cases += parse_texture_format_case(texture_format, framebuffer_format
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/third_party/mesa3d/src/freedreno/fdl/
H A Dfd6_view.c212 enum a6xx_format texture_format = in fdl6_view_init() local
225 texture_format = FMT6_Z24_UINT_S8_UINT; in fdl6_view_init()
229 if (texture_format == FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8 && !ubwc_enabled) in fdl6_view_init()
230 texture_format = FMT6_8_8_8_8_UNORM; in fdl6_view_init()
232 enum a6xx_format storage_format = texture_format; in fdl6_view_init()
247 A6XX_TEX_CONST_0_FMT(texture_format) | in fdl6_view_init()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp867 * @param texture_format Texture format
874 glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, in prepareDataForTexture()
889 texture_height, 1 /* depth */, texture_format, texture_type, &texture_data[0]); in prepareDataForTexture()
902 * @param texture_format Texture format
908 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorFloatTexture()
915 prepareDataForTexture<glw::GLfloat, 4>(gl, cube_face, element_index, mipmap_level, texture_format, texture_type, in prepareDataForColorFloatTexture()
929 * @param texture_format Texture format
936 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorIntTexture()
943 prepareDataForTexture<T, 4>(gl, cube_face, element_index, mipmap_level, texture_format, texture_type, texture_width, in prepareDataForColorIntTexture()
955 * @param texture_format Textur
873 prepareDataForTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) prepareDataForTexture() argument
906 prepareDataForColorFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForColorFloatTexture() argument
934 prepareDataForColorIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForColorIntTexture() argument
959 prepareDataForDepthFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForDepthFloatTexture() argument
984 prepareDataForStencilUIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDataForStencilUIntTexture() argument
1009 prepareDepthTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareDepthTextureFace() argument
1223 prepareRGBAIntegerTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareRGBAIntegerTextureFace() argument
1259 prepareRGBATextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareRGBATextureFace() argument
1294 prepareStencilTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareStencilTextureFace() argument
1541 prepareTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) prepareTextureFace() argument
3445 prepareTexture(const textureDefinition& texture, const formatDefinition& texture_format, const resolutionDefinition& resolution, bool mutability) prepareTexture() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTextureSwizzleTests.cpp2718 const _texture_format& texture_format = texture_formats[format_idx]; in fillSourceTexture() local
2729 switch (texture_format.m_internal_format) in fillSourceTexture()
2744 texture_format.m_format, texture_format.m_type, data); in fillSourceTexture()
3447 const _texture_format& texture_format = texture_formats[format_idx]; in prepareSourceTexture() local
3451 const glw::GLenum format = texture_format.m_format; in prepareSourceTexture()
3453 const glw::GLenum internal_format = texture_format.m_internal_format; in prepareSourceTexture()
3456 const glw::GLenum type = texture_format.m_type; in prepareSourceTexture()
3553 if (texture_format.m_ds_mode == GL_STENCIL_INDEX) in prepareSourceTexture()
3555 gl.texParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, texture_format in prepareSourceTexture()
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H A Dgl4cTextureViewTests.hpp161 glw::GLenum texture_internalformat, glw::GLenum texture_format,
H A Dgl4cTextureViewTests.cpp2095 * @param texture_format Format to be used for texture storage.
2110 glw::GLenum texture_internalformat, glw::GLenum texture_format, in initTextureStorage()
2153 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage()
2166 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage()
2183 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage()
2228 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage()
2241 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage()
3788 GL_NONE, /* texture_format - not needed for immutable texture objects */ in iterate()
3900 GL_NONE, /* texture_format - not needed for immutable texture objects */ in iterate()
7507 _format texture_format in verifyResultData() local
2107 initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target, glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width, glw::GLenum texture_internalformat, glw::GLenum texture_format, glw::GLenum texture_type, unsigned int n_levels_needed, unsigned int n_cubemaps_needed, glw::GLint bo_id) initTextureStorage() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.hpp209 glw::GLenum texture_format, glw::GLuint width,
H A DesextcTestCaseBase.cpp949 * @param texture_format Requested texture format, eg. GL_RGBA8
957 glw::GLuint color_texture_id, glw::GLenum texture_format, in setupFramebufferWithTextureAsAttachment()
964 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, texture_format, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
956 setupFramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id, glw::GLenum texture_format, glw::GLuint texture_width, glw::GLuint texture_height) const setupFramebufferWithTextureAsAttachment() argument
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_fs.c3744 const enum pipe_format texture_format = samp0->texture_state.format; in generate_variant() local
3760 ((texture_format && in generate_variant()
3761 util_is_format_compatible(util_format_description(texture_format), in generate_variant()
3764 (texture_format == PIPE_FORMAT_B8G8R8A8_UNORM || in generate_variant()
3765 texture_format == PIPE_FORMAT_B8G8R8X8_UNORM) && in generate_variant()

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