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Searched refs:texture_data_size (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp7043 const GLuint texture_data_size = width * height; in Compare2DR8UITextures() local
7050 left_texture_data.resize(texture_data_size); in Compare2DR8UITextures()
7051 right_texture_data.resize(texture_data_size); in Compare2DR8UITextures()
7068 return (0 == memcmp(&left_texture_data[0], &right_texture_data[0], texture_data_size)); in Compare2DR8UITextures()
7546 const GLuint texture_data_size = edge * edge * n_layers * n_components; in CompareRGBA8Textures() local
7556 return (0 == memcmp(&left_texture_data[0], &right_texture_data[0], texture_data_size)); in CompareRGBA8Textures()
7809 const GLuint texture_data_size = edge * edge * n_layers * n_components; in ExtractTextureData() local
7812 texture_data.resize(texture_data_size); in ExtractTextureData()
8204 const GLuint texture_data_size = m_texture_edge * m_texture_edge * n_components; in CheckIfTextureIsBlack() local
8211 black_texture_data.resize(texture_data_size); in CheckIfTextureIsBlack()
8242 const GLuint texture_data_size = m_texture_edge * m_texture_edge * n_components; CheckIfTextureWasModified() local
8357 const GLuint texture_data_size = m_texture_edge * m_texture_edge * n_components; Create2DRGBA8CompleteTexture() local
8438 const GLuint texture_data_size = m_texture_edge * m_texture_edge * n_components; Create2DRGBA8IncompleteTexture() local
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H A Dgl4cShadingLanguage420PackTests.cpp1981 const GLuint texture_data_size = m_color_texture_width * m_color_texture_height; in checkResults() local
1984 texture_data.resize(texture_data_size); in checkResults()
1988 for (GLuint i = 0; i < texture_data_size; ++i) in checkResults()
2459 static const GLuint texture_data_size = m_width * m_height * m_depth; in verifyTexture() local
2462 texture_data.resize(texture_data_size); in verifyTexture()
H A Dgl4cBufferStorageTests.cpp3436 static const size_t texture_data_size = height * line_size; in iterate() local
3447 GLubyte texture_data[texture_data_size]; in iterate()

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