/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cLayoutBindingTests.cpp | 626 glu::Texture2DArray* texture2DArray = in init() local 629 texture2DArray->getRefTexture().allocLevel(0); in init() 630 tcu::clear(texture2DArray->getRefTexture().getLevel(0), m_expectedColor); in init() 631 texture2DArray->upload(); in init() 638 m_textures2DArray[0] = texture2DArray; in init()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 142 DECL_TYPE(texture2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT)
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 417 inline Vec4 texture2DArray (const ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); } in texture2DArray() function 444 static void evalTexture2DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DArray() 452 static void evalTexture2DArrayBias (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DArrayBias() 471 static void evalTexture2DArrayLod (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), c.in[1].x())*p.scale + p.bias; } in evalTexture2DArrayLod() 485 static void evalTexture2DArrayBiasClamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(p.lod+c.in[1].x(), p.lodClamp))*p.scale + p.bias; } in evalTexture2DArrayBiasClamp() 591 static void evalTexture2DArrayGrad (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c))*p.scale + p.bias; } in evalTexture2DArrayGrad() 633 static void evalTexture2DArrayGradClamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(computeLodFromGrad2DArray(c), p.lodClamp))*p.scale + p.bias; } in evalTexture2DArrayGradClamp() 986 de::MovePtr<tcu::Texture2DArray> texture2DArray; in initTexture() local 988 texture2DArray = de::MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(texFmt, m_textureSpec.width, m_textureSpec.height, m_textureSpec.depth)); in initTexture() 992 texture2DArray in initTexture() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 414 inline Vec4 texture2DArray (const ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); } in texture2DArray() function 441 static void evalTexture2DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DArray() 449 static void evalTexture2DArrayBias (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DArrayBias() 468 static void evalTexture2DArrayLod (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), c.in[1].x())*p.scale + p.bias; } in evalTexture2DArrayLod() 482 static void evalTexture2DArrayBiasClamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(p.lod+c.in[1].x(), p.lodClamp))*p.scale + p.bias; } in evalTexture2DArrayBiasClamp() 588 static void evalTexture2DArrayGrad (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c))*p.scale + p.bias; } in evalTexture2DArrayGrad() 630 static void evalTexture2DArrayGradClamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(computeLodFromGrad2DArray(c), p.lodClamp))*p.scale + p.bias; } in evalTexture2DArrayGradClamp() 983 de::MovePtr<tcu::Texture2DArray> texture2DArray; in initTexture() local 985 texture2DArray = de::MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(texFmt, m_textureSpec.width, m_textureSpec.height, m_textureSpec.depth)); in initTexture() 989 texture2DArray in initTexture() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); } in texture2DArray() function 298 static void evalTexture2DArray (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DArray() 303 static void evalTexture2DArrayBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DArrayBias() 315 static void evalTexture2DArrayLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), c.in[1].x())*p.scale + p.bias; } in evalTexture2DArrayLod() 376 static void evalTexture2DArrayGrad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c))*p.scale + p.bias; } in evalTexture2DArrayGrad()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 2383 if (Texture2DArray* texture2DArray = dynamic_cast<Texture2DArray*>(texture)) 2384 level = texture2DArray->getLevel(attachment.level);
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