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Searched refs:texture1 (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsSamplerObjectTest.cpp1031 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences() local
1040 gl.bindTexture(m_target, texture1); in renderReferences()
1041 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(m_target, texture1)"); in renderReferences()
1056 gl.bindTexture(m_target, texture1); in renderReferences()
1057 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(m_target, texture1)"); in renderReferences()
1073 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults() local
1093 gl.bindTexture(m_target, texture1); in renderResults()
1094 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(m_target, texture1)"); in renderResults()
1103 gl.bindTexture(m_target, texture1); in renderResults()
1104 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(m_target, texture1)"); in renderResults()
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/third_party/skia/tests/
H A DDMSAATest.cpp216 auto texture1 = context->createBackendTexture(surfaceDims.width(), in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
246 texture1, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
321 context->deleteBackendTexture(texture1); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DResourceUsageTrackingTests.cpp1307 wgpu::Texture texture1 = in TEST_F() local
1311 wgpu::TextureView view1 = texture1.CreateView(); in TEST_F()
1314 wgpu::ImageCopyTexture dstView = utils::CreateImageCopyTexture(texture1, 0, {0, 0, 0}); in TEST_F()
1356 wgpu::Texture texture1 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local
1358 wgpu::TextureView view1 = texture1.CreateView(); in TEST_F()
1399 wgpu::Texture texture1 = CreateTexture(wgpu::TextureUsage::TextureBinding); in TEST_F() local
1400 wgpu::TextureView view1 = texture1.CreateView(); in TEST_F()
H A DCopyCommandsValidationTests.cpp167 wgpu::Texture texture1, in TestBothT2TCopies()
174 TestT2TCopy(expectation, texture1, level1, origin1, texture2, level2, origin2, extent3D); in TestBothT2TCopies()
175 TestT2TCopy(expectation, texture2, level2, origin2, texture1, level1, origin1, extent3D); in TestBothT2TCopies()
166 TestBothT2TCopies(utils::Expectation expectation, wgpu::Texture texture1, uint32_t level1, wgpu::Origin3D origin1, wgpu::Texture texture2, uint32_t level2, wgpu::Origin3D origin2, wgpu::Extent3D extent3D) TestBothT2TCopies() argument
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DDrawCallPerf.cpp384 GLuint texture1, in ChangeTextureThenDraw()
389 glBindTexture(GL_TEXTURE_2D, texture1); in ChangeTextureThenDraw()
382 ChangeTextureThenDraw(unsigned int iterations, GLsizei numElements, GLuint texture1, GLuint texture2) ChangeTextureThenDraw() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DStateChangeTest.cpp1147 uniform sampler2D texture1;
1151 vec2 size1 = vec2(textureSize(texture1, 0));
1184 GLTexture texture1, texture2; in TEST_P() local
1186 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P()
1198 glUniform1i(glGetUniformLocation(program2, "texture1"), 0); in TEST_P()
3200 GLTexture texture1; in TEST_P() local
3201 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P()
3233 // If we now try to draw with texture1, we should trigger the issue. in TEST_P()
3234 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P()
3388 GLTexture texture1; in TEST_P() local
3441 GLTexture texture1; TEST_P() local
3496 GLTexture texture1; TEST_P() local
3737 GLTexture texture1; TEST_P() local
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H A DWebGLCompatibilityTest.cpp2010 GLTexture texture1; in TEST_P() local
2011 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P()
2022 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P()
3440 GLTexture texture1; in TEST_P() local
3441 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P()
3452 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P()
3547 GLTexture texture1; in TEST_P() local
3548 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P()
3569 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P()
3594 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, in TEST_P()
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H A DMultisampledRenderToTextureTest.cpp1027 GLTexture texture1; in copyTexSubImageTestCommon() local
1030 mTestSampleCount, &texture1, &renderbuffer1); in copyTexSubImageTestCommon()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp1403 const glu::Texture texture1 (renderCtx); in iterate()
1410 log << TestLog::Message << "// Created 2 textures (names " << *texture0 << " and " << *texture1 << ")" << TestLog::EndMessage; in iterate()
1449 glLog.glBindTexture(textureTargetGL, *texture1); in iterate()
1512 glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL); in iterate()
1524 glLog.glBindImageTexture(1, *texture1, 0, GL_TRUE, 0, GL_WRITE_ONLY, imageInternalFormatGL); in iterate()
1586 const bool compareOk = readTextureAndVerify(renderCtx, glLog, *texture1, *texture1Buf, m_textureType, m_textureFormat, imageSize, ImageLayerComparer(reference)); in iterate()
H A Des31fGeometryShaderTests.cpp5228 const glu::Texture texture1 (m_context.getRenderContext());
5237 gl.glBindTexture(GL_TEXTURE_2D_ARRAY, *texture1);
5244 gl.glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0, 0);
5262 const glu::Texture texture1 (m_context.getRenderContext());
5271 gl.glBindTexture(GL_TEXTURE_3D, *texture1);
5278 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0);

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