/third_party/skia/third_party/externals/angle2/util/ |
H A D | geometry_utils.cpp | 120 result->texcoords.resize(24); in GenerateCubeGeometry() 121 result->texcoords[0] = Vector2(0.0f, 0.0f); in GenerateCubeGeometry() 122 result->texcoords[1] = Vector2(0.0f, 1.0f); in GenerateCubeGeometry() 123 result->texcoords[2] = Vector2(1.0f, 1.0f); in GenerateCubeGeometry() 124 result->texcoords[3] = Vector2(1.0f, 0.0f); in GenerateCubeGeometry() 125 result->texcoords[4] = Vector2(1.0f, 0.0f); in GenerateCubeGeometry() 126 result->texcoords[5] = Vector2(1.0f, 1.0f); in GenerateCubeGeometry() 127 result->texcoords[6] = Vector2(0.0f, 1.0f); in GenerateCubeGeometry() 128 result->texcoords[7] = Vector2(0.0f, 0.0f); in GenerateCubeGeometry() 129 result->texcoords[ in GenerateCubeGeometry() [all...] |
H A D | geometry_utils.h | 42 std::vector<angle::Vector2> texcoords; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
H A D | common.h | 74 static inline float3 cubeTexcoords(float2 texcoords, int face) in cubeTexcoords() argument 76 texcoords = 2.0 * texcoords - 1.0; in cubeTexcoords() 80 return float3(1.0, -texcoords.y, -texcoords.x); in cubeTexcoords() 82 return float3(-1.0, -texcoords.y, texcoords.x); in cubeTexcoords() 84 return float3(texcoords.x, 1.0, texcoords.y); in cubeTexcoords() 86 return float3(texcoords in cubeTexcoords() [all...] |
/third_party/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_state_derived.c | 126 /* texcoords/varyings */ in calculate_vertex_layout() 129 if (fs->texcoords[i].semantic != -1) { in calculate_vertex_layout() 130 src = draw_find_shader_output(i915->draw, fs->texcoords[i].semantic, in calculate_vertex_layout() 131 fs->texcoords[i].index); in calculate_vertex_layout() 132 if (fs->texcoords[i].semantic == TGSI_SEMANTIC_FACE) { in calculate_vertex_layout()
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H A D | i915_fpc_translate.c | 116 if (fs->texcoords[i].semantic == -1) { in get_mapping() 117 fs->texcoords[i].semantic = semantic; in get_mapping() 118 fs->texcoords[i].index = index; in get_mapping() 121 if (fs->texcoords[i].semantic == semantic && in get_mapping() 122 fs->texcoords[i].index == index) in get_mapping() 967 ifs->texcoords[i].semantic = -1; in i915_init_compile()
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H A D | i915_context.h | 132 } texcoords[I915_TEX_UNITS]; member
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/third_party/skia/third_party/externals/angle2/samples/simple_vertex_shader/ |
H A D | SimpleVertexShader.cpp | 113 glVertexAttribPointer(mTexcoordLoc, 2, GL_FLOAT, GL_FALSE, 0, mCube.texcoords.data());
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
H A D | nv30_state.h | 128 uint32_t texcoords; member
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H A D | nv30_fragprog.c | 126 PUSH_DATA (push, fp->texcoords); in nv30_fragprog_validate()
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H A D | nvfx_fragprog.c | 880 fpc->fp->texcoords |= (1 << fdec->Semantic.Index); in nvfx_fragprog_parse_decl_input() 911 fpc->fp->texcoords |= (0x1 << hw); in nvfx_fragprog_assign_generic()
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/third_party/skia/third_party/externals/angle2/samples/post_sub_buffer/ |
H A D | PostSubBuffer.cpp | 116 glVertexAttribPointer(mTexcoordLoc, 2, GL_FLOAT, GL_FALSE, 0, mCube.texcoords.data());
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 642 GLfloat texcoords[] = {0.0f, 0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 0.0f, 1.0f}; in renderResource() local 646 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(texCoordLocation, 2, GL_FLOAT, GL_FALSE, 0, texcoords)); in renderResource() 667 GLfloat texcoords[] = {0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.5f, 1.0f}; in renderResource() local 671 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(texCoordLocation, 2, GL_FLOAT, GL_FALSE, 0, texcoords)); in renderResource()
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