Searched refs:tex_u (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample_soa.c | 2263 /* tex_u = -0.5f * s[j] * texture->width0 * scaling */ in lp_build_sample_aniso() 2264 LLVMValueRef tex_u = lp_build_mul(coord_bld, coords[0], width0); in lp_build_sample_aniso() local 2265 tex_u = lp_build_add(coord_bld, tex_u, lp_build_const_vec(gallivm, coord_bld->type, -0.5f)); in lp_build_sample_aniso() 2271 /* const int u0 = (int) floorf(tex_u - box_u); */ in lp_build_sample_aniso() 2272 LLVMValueRef u0 = lp_build_itrunc(coord_bld, lp_build_floor(coord_bld, lp_build_sub(coord_bld, tex_u, box_u))); in lp_build_sample_aniso() 2273 /* const int u1 = (int) ceilf(tex_u + box_u); */ in lp_build_sample_aniso() 2274 LLVMValueRef u1 = lp_build_itrunc(coord_bld, lp_build_ceil(coord_bld, lp_build_add(coord_bld, tex_u, box_u))); in lp_build_sample_aniso() 2281 /* const float U = u0 - tex_u; */ in lp_build_sample_aniso() 2282 LLVMValueRef U = lp_build_sub(coord_bld, lp_build_int_to_float(coord_bld, u0), tex_u); in lp_build_sample_aniso() [all...] |
/third_party/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 2414 const float tex_u = -0.5F + s[j] * texture->width0 * scaling; in img_filter_2d_ewa() local 2417 const int u0 = (int) floorf(tex_u - box_u); in img_filter_2d_ewa() 2418 const int u1 = (int) ceilf(tex_u + box_u); in img_filter_2d_ewa() 2421 const float U = u0 - tex_u; in img_filter_2d_ewa()
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