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Searched refs:texTarget (Results 1 - 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A DMultiviewTest.cpp81 GLenum texTarget = (samples > 0) ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES : GL_TEXTURE_2D_ARRAY; in CreateMultiviewBackingTextures() local
84 glBindTexture(texTarget, colorTexture); in CreateMultiviewBackingTextures()
87 glTexStorage3DMultisampleOES(texTarget, samples, GL_RGBA8, viewWidth, height, numLayers, in CreateMultiviewBackingTextures()
102 glTexImage3D(texTarget, 0, GL_RGBA8, viewWidth, height, numLayers, 0, GL_RGBA, in CreateMultiviewBackingTextures()
104 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in CreateMultiviewBackingTextures()
105 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in CreateMultiviewBackingTextures()
111 glBindTexture(texTarget, depthTexture); in CreateMultiviewBackingTextures()
114 glTexStorage3DMultisampleOES(texTarget, samples, GL_DEPTH_COMPONENT32F, viewWidth, in CreateMultiviewBackingTextures()
129 glTexImage3D(texTarget, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures()
135 glBindTexture(texTarget, depthStencilTextur in CreateMultiviewBackingTextures()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp550 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local
572 texTarget = GL_TEXTURE_2D; in setupDefaultInputs()
576 texTarget = GL_TEXTURE_CUBE_MAP; in setupDefaultInputs()
580 texTarget = GL_TEXTURE_2D_ARRAY; in setupDefaultInputs()
584 texTarget = GL_TEXTURE_3D; in setupDefaultInputs()
588 texTarget = GL_TEXTURE_CUBE_MAP_ARRAY; in setupDefaultInputs()
596 gl.bindTexture(texTarget, texObj); in setupDefaultInputs()
597 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); in setupDefaultInputs()
598 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); in setupDefaultInputs()
599 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTE in setupDefaultInputs()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp491 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local
512 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break; in setupDefaultInputs()
513 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break; in setupDefaultInputs()
514 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break; in setupDefaultInputs()
515 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break; in setupDefaultInputs()
521 gl.bindTexture(texTarget, texObj); in setupDefaultInputs()
522 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); in setupDefaultInputs()
523 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); in setupDefaultInputs()
524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); in setupDefaultInputs()
525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTE in setupDefaultInputs()
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H A DglsFboUtil.hpp287 TextureFlatAttachment (void) : texTarget(GL_NONE) {} in TextureFlatAttachment()
289 glw::GLenum texTarget; member
H A DglsFboUtil.cpp438 fAtt->texTarget, fAtt->imageName, fAtt->level); in attachAttachment()
725 logField(log, "Texture Target", getTextureTargetName(fAtt->texTarget)); in logAttachment()
H A DglsFboCompletenessTests.cpp760 texAtt.texTarget = GL_TEXTURE_2D; in makeAttachment()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_copytex.c43 * \param texTarget which texture target to copy to (GL_TEXTURE_1D/2D/CUBE_MAP)
51 GLenum texTarget, GLint texLevel, in st_copy_framebuffer_to_texture()
67 switch (texTarget) { in st_copy_framebuffer_to_texture()
49 st_copy_framebuffer_to_texture(GLenum srcBuffer, GLint fbWidth, GLint fbHeight, GLenum texTarget, GLint texLevel, GLuint cubeFace, GLenum texFormat) st_copy_framebuffer_to_texture() argument
H A Dst_copytex.h32 GLenum texTarget, GLint texLevel,
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fOpaqueTypeIndexingTests.cpp280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture() local
286 gl.bindTexture(texTarget, texture); in setupTexture()
291 gl.texStorage1D(texTarget, 1, intFormat, 1); in setupTexture()
292 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture()
296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); in setupTexture()
297 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture()
302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1); in setupTexture()
303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture()
307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6); in setupTexture()
310 gl.texSubImage3D(texTarget, in setupTexture()
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H A Des31fInternalFormatQueryTests.cpp51 FormatSamplesCase (Context& ctx, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum internalFormat, FormatType type);
449 const glw::GLenum texTarget = textureTargets[groupNdx].target; in init() local
458 group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFormats[caseNdx].format, internalFormats[caseNdx].type)); in init()
H A Des31fIntegerStateQueryTests.cpp102 TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType);
112 TexBindingCase::TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType) in TexBindingCase() argument
114 , m_texTarget (texTarget) in TexBindingCase()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cLayoutBindingTests.cpp944 glw::GLint texTarget = 0; in bind() local
950 texTarget = GL_TEXTURE_2D; in bind()
954 texTarget = GL_TEXTURE_2D_ARRAY; in bind()
958 texTarget = GL_TEXTURE_3D; in bind()
970 gl().bindTexture(texTarget, texName); in bind()
971 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); in bind()
972 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); in bind()
973 gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind()
974 gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind()
987 glw::GLint texTarget in unbind() local
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/third_party/skia/src/gpu/
H A DGrAHardwareBufferUtils.cpp162 GLTextureHelper(GrGLuint texID, EGLImageKHR image, EGLDisplay display, GrGLuint texTarget) in GLTextureHelper() argument
166 , fTexTarget(texTarget) { } in GLTextureHelper()
/third_party/mesa3d/src/mesa/program/
H A Dprogram_parse.y232 %type <integer> texImageUnit texTarget
432 SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
483 TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
533 texTarget: TEX_1D { $$ = TEXTURE_1D_INDEX; } label
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp459 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; in iterate() local
460 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, (m_flags & MIPMAPS) ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST); in iterate()
461 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in iterate()
462 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in iterate()
463 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in iterate()
/third_party/mesa3d/src/mesa/main/
H A Dff_fragment_shader.cpp722 const GLuint texTarget = p->state->unit[unit].source_index; in load_texture() local
748 switch (texTarget) { in load_texture()
H A Dfbobject.c603 GLenum texTarget, GLuint level, GLsizei samples, in set_texture_attachment()
627 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in set_texture_attachment()
599 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLsizei samples, GLuint layer, GLboolean layered) set_texture_attachment() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureMultisampleTest.cpp80 GLint getSamplesToUse(GLenum texTarget, const std::vector<GLenum> &formats) in getSamplesToUse() argument
86 glGetInternalformativ(texTarget, format, GL_SAMPLES, 1, &maxSamplesFormat); in getSamplesToUse()
H A DTextureTest.cpp3392 GLenum texTarget = cubeMap ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; in testTextureSize() local
3425 glBindTexture(texTarget, texture); in testTextureSize()
3427 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in testTextureSize()
3428 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in testTextureSize()
3429 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testTextureSize()
3430 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testTextureSize()
3452 glGenerateMipmap(texTarget); in testTextureSize()
3455 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); in testTextureSize()
3463 glGenerateMipmap(texTarget); in testTextureSize()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp366 TexTarget texTarget; member
373 , texTarget (TEXTARGET_LAST) in Attachment()
H A DsglrReferenceContext.cpp2042 fboAttachment.texTarget = fboTexTarget;
2109 fboAttachment.texTarget = texLayeredTypeToTarget(texObj->getType());
2113 DE_ASSERT(fboAttachment.texTarget != Framebuffer::TEXTARGET_LAST);
2203 if (attachment.texTarget == Framebuffer::TEXTARGET_2D)
2211 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X,
2217 const tcu::CubeFace face = texTargetToFace(attachment.texTarget);
2223 else if (attachment.texTarget == Framebuffer::TEXTARGET_2D_ARRAY)
2231 else if (attachment.texTarget == Framebuffer::TEXTARGET_3D)
2239 else if (attachment.texTarget == Framebuffer::TEXTARGET_CUBE_MAP_ARRAY)
2371 return cubeMap->getFace(attachment.level, texTargetToFace(attachment.texTarget));
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