/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | MultiviewTest.cpp | 81 GLenum texTarget = (samples > 0) ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES : GL_TEXTURE_2D_ARRAY; in CreateMultiviewBackingTextures() local 84 glBindTexture(texTarget, colorTexture); in CreateMultiviewBackingTextures() 87 glTexStorage3DMultisampleOES(texTarget, samples, GL_RGBA8, viewWidth, height, numLayers, in CreateMultiviewBackingTextures() 102 glTexImage3D(texTarget, 0, GL_RGBA8, viewWidth, height, numLayers, 0, GL_RGBA, in CreateMultiviewBackingTextures() 104 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in CreateMultiviewBackingTextures() 105 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in CreateMultiviewBackingTextures() 111 glBindTexture(texTarget, depthTexture); in CreateMultiviewBackingTextures() 114 glTexStorage3DMultisampleOES(texTarget, samples, GL_DEPTH_COMPONENT32F, viewWidth, in CreateMultiviewBackingTextures() 129 glTexImage3D(texTarget, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures() 135 glBindTexture(texTarget, depthStencilTextur in CreateMultiviewBackingTextures() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 550 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local 572 texTarget = GL_TEXTURE_2D; in setupDefaultInputs() 576 texTarget = GL_TEXTURE_CUBE_MAP; in setupDefaultInputs() 580 texTarget = GL_TEXTURE_2D_ARRAY; in setupDefaultInputs() 584 texTarget = GL_TEXTURE_3D; in setupDefaultInputs() 588 texTarget = GL_TEXTURE_CUBE_MAP_ARRAY; in setupDefaultInputs() 596 gl.bindTexture(texTarget, texObj); in setupDefaultInputs() 597 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); in setupDefaultInputs() 598 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); in setupDefaultInputs() 599 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTE in setupDefaultInputs() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 491 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local 512 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break; in setupDefaultInputs() 513 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break; in setupDefaultInputs() 514 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break; in setupDefaultInputs() 515 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break; in setupDefaultInputs() 521 gl.bindTexture(texTarget, texObj); in setupDefaultInputs() 522 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); in setupDefaultInputs() 523 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); in setupDefaultInputs() 524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); in setupDefaultInputs() 525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTE in setupDefaultInputs() [all...] |
H A D | glsFboUtil.hpp | 287 TextureFlatAttachment (void) : texTarget(GL_NONE) {} in TextureFlatAttachment() 289 glw::GLenum texTarget; member
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H A D | glsFboUtil.cpp | 438 fAtt->texTarget, fAtt->imageName, fAtt->level); in attachAttachment() 725 logField(log, "Texture Target", getTextureTargetName(fAtt->texTarget)); in logAttachment()
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H A D | glsFboCompletenessTests.cpp | 760 texAtt.texTarget = GL_TEXTURE_2D; in makeAttachment()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_copytex.c | 43 * \param texTarget which texture target to copy to (GL_TEXTURE_1D/2D/CUBE_MAP) 51 GLenum texTarget, GLint texLevel, in st_copy_framebuffer_to_texture() 67 switch (texTarget) { in st_copy_framebuffer_to_texture() 49 st_copy_framebuffer_to_texture(GLenum srcBuffer, GLint fbWidth, GLint fbHeight, GLenum texTarget, GLint texLevel, GLuint cubeFace, GLenum texFormat) st_copy_framebuffer_to_texture() argument
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H A D | st_copytex.h | 32 GLenum texTarget, GLint texLevel,
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture() local 286 gl.bindTexture(texTarget, texture); in setupTexture() 291 gl.texStorage1D(texTarget, 1, intFormat, 1); in setupTexture() 292 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); in setupTexture() 297 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1); in setupTexture() 303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6); in setupTexture() 310 gl.texSubImage3D(texTarget, in setupTexture() [all...] |
H A D | es31fInternalFormatQueryTests.cpp | 51 FormatSamplesCase (Context& ctx, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum internalFormat, FormatType type); 449 const glw::GLenum texTarget = textureTargets[groupNdx].target; in init() local 458 group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFormats[caseNdx].format, internalFormats[caseNdx].type)); in init()
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H A D | es31fIntegerStateQueryTests.cpp | 102 TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType); 112 TexBindingCase::TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType) in TexBindingCase() argument 114 , m_texTarget (texTarget) in TexBindingCase()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cLayoutBindingTests.cpp | 944 glw::GLint texTarget = 0; in bind() local 950 texTarget = GL_TEXTURE_2D; in bind() 954 texTarget = GL_TEXTURE_2D_ARRAY; in bind() 958 texTarget = GL_TEXTURE_3D; in bind() 970 gl().bindTexture(texTarget, texName); in bind() 971 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); in bind() 972 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); in bind() 973 gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind() 974 gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind() 987 glw::GLint texTarget in unbind() local [all...] |
/third_party/skia/src/gpu/ |
H A D | GrAHardwareBufferUtils.cpp | 162 GLTextureHelper(GrGLuint texID, EGLImageKHR image, EGLDisplay display, GrGLuint texTarget) in GLTextureHelper() argument 166 , fTexTarget(texTarget) { } in GLTextureHelper()
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/third_party/mesa3d/src/mesa/program/ |
H A D | program_parse.y | 232 %type <integer> texImageUnit texTarget 432 SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget 483 TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget 533 texTarget: TEX_1D { $$ = TEXTURE_1D_INDEX; } label
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 459 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; in iterate() local 460 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, (m_flags & MIPMAPS) ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST); in iterate() 461 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in iterate() 462 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in iterate() 463 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in iterate()
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/third_party/mesa3d/src/mesa/main/ |
H A D | ff_fragment_shader.cpp | 722 const GLuint texTarget = p->state->unit[unit].source_index; in load_texture() local 748 switch (texTarget) { in load_texture()
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H A D | fbobject.c | 603 GLenum texTarget, GLuint level, GLsizei samples, in set_texture_attachment() 627 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in set_texture_attachment() 599 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLsizei samples, GLuint layer, GLboolean layered) set_texture_attachment() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | TextureMultisampleTest.cpp | 80 GLint getSamplesToUse(GLenum texTarget, const std::vector<GLenum> &formats) in getSamplesToUse() argument 86 glGetInternalformativ(texTarget, format, GL_SAMPLES, 1, &maxSamplesFormat); in getSamplesToUse()
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H A D | TextureTest.cpp | 3392 GLenum texTarget = cubeMap ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; in testTextureSize() local 3425 glBindTexture(texTarget, texture); in testTextureSize() 3427 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in testTextureSize() 3428 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in testTextureSize() 3429 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testTextureSize() 3430 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testTextureSize() 3452 glGenerateMipmap(texTarget); in testTextureSize() 3455 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); in testTextureSize() 3463 glGenerateMipmap(texTarget); in testTextureSize()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 366 TexTarget texTarget; member 373 , texTarget (TEXTARGET_LAST) in Attachment()
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H A D | sglrReferenceContext.cpp | 2042 fboAttachment.texTarget = fboTexTarget; 2109 fboAttachment.texTarget = texLayeredTypeToTarget(texObj->getType()); 2113 DE_ASSERT(fboAttachment.texTarget != Framebuffer::TEXTARGET_LAST); 2203 if (attachment.texTarget == Framebuffer::TEXTARGET_2D) 2211 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, 2217 const tcu::CubeFace face = texTargetToFace(attachment.texTarget); 2223 else if (attachment.texTarget == Framebuffer::TEXTARGET_2D_ARRAY) 2231 else if (attachment.texTarget == Framebuffer::TEXTARGET_3D) 2239 else if (attachment.texTarget == Framebuffer::TEXTARGET_CUBE_MAP_ARRAY) 2371 return cubeMap->getFace(attachment.level, texTargetToFace(attachment.texTarget)); [all...] |