/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderBlitting.cpp | 133 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TEXTURE_WIDTH, in iterate() 135 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TEXTURE_WIDTH, in iterate() 137 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TEXTURE_WIDTH, in iterate() 139 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TEXTURE_WIDTH, in iterate() 143 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TEXTURE_WIDTH, in iterate() 145 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TEXTURE_WIDTH, in iterate() 147 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TEXTURE_WIDTH, in iterate() 149 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TEXTURE_WIDTH, in iterate()
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H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 270 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, TEXTURE_WIDTH, in iterate() 272 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* zoffset */, TEXTURE_WIDTH, in iterate() 274 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* zoffset */, TEXTURE_WIDTH, in iterate() 276 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* zoffset */, TEXTURE_WIDTH, in iterate() 527 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, TEXTURE_WIDTH, in iterate() 529 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* zoffset */, TEXTURE_WIDTH, in iterate() 531 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* zoffset */, TEXTURE_WIDTH, in iterate() 533 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* zoffset */, TEXTURE_WIDTH, in iterate() 649 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, TEXTURE_WIDTH, in iterate() 651 gl.texSubImage3D(GL_TEXTURE_3 in iterate() [all...] |
H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 341 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, /* level */ in iterate()
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H A D | esextcGeometryShaderLayeredFBO.cpp | 1035 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, m_tex_width, in iterate() 1053 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, m_tex_width, in iterate()
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H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 332 gl.texSubImage3D(m_textures_info[i].m_texture_target, 0, 0, 0, 0, m_width, m_height, m_textures_info[i].m_depth, in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySubImage3D.cpp | 364 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, width, height, depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in clearCubeMapArrayTexture() 391 /** Replaces region of cube map array texture's data store using texSubImage3D function 395 void TextureCubeMapArraySubImage3D::texSubImage3D(const SubImage3DCopyParams& copy_params, in texSubImage3D() function in glcts::TextureCubeMapArraySubImage3D 401 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, copy_params.m_xoffset, copy_params.m_yoffset, copy_params.m_zoffset, in texSubImage3D() 474 texSubImage3D(copy_params, &m_copy_data_buffer[0]); in testTexSubImage3D() 497 texSubImage3D(copy_params, 0); in testTexSubImage3D()
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H A D | esextcTextureCubeMapArraySubImage3D.hpp | 142 void texSubImage3D(const SubImage3DCopyParams& copy_params, const glw::GLuint* data_pointer);
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H A D | esextcTextureCubeMapArrayGenerateMipMap.cpp | 340 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, /* level */ in iterate()
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H A D | esextcTextureCubeMapArrayStencilAttachments.cpp | 535 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, /* target */ in createImmutableCubeArrayStencil()
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H A D | esextcTextureCubeMapArrayImageOperations.cpp | 310 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, width, height, depth, format, type, data); in configureTexture()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluPixelTransfer.cpp | 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src) in texSubImage3D() function 139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr()); in texSubImage3D()
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H A D | gluPixelTransfer.hpp | 46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcLayoutLocationTests.cpp | 131 gl.texSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, WIDTH, HEIGHT, 1, format, type, &data[0]); in createTexture3D() 163 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, WIDTH, HEIGHT, 1, format, type, &data[0]); in createTexture2DArray()
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H A D | glcTextureFilterAnisotropicTests.cpp | 153 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format, type, pixels); in subImage()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | TextureGL.cpp | 378 ANGLE_GL_TRY(context, functions->texSubImage3D( in setSubImage() 446 functions->texSubImage3D( in setSubImageRowByRowWorkaround() 508 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround() 520 ANGLE_GL_TRY(context, functions->texSubImage3D( in setSubImagePaddingWorkaround() 533 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), area.x, in setSubImagePaddingWorkaround() 2104 functions->texSubImage3D(
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H A D | DispatchTableGL_autogen.cpp | 1056 ASSIGN("glTexSubImage3DEXT", texSubImage3D); in initProcsDesktopGL() 1259 ASSIGN("glTexSubImage3D", texSubImage3D); in initProcsDesktopGL() 2210 ASSIGN("glTexSubImage3DOES", texSubImage3D); in initProcsGLES() 2492 ASSIGN("glTexSubImage3D", texSubImage3D); in initProcsGLES() 3843 texSubImage3D = &glTexSubImage3DNULL; in initProcsDesktopGLNULL() 4046 texSubImage3D = &glTexSubImage3DNULL; in initProcsDesktopGLNULL() 4996 texSubImage3D = &glTexSubImage3DNULL; in initProcsGLESNULL() 5278 texSubImage3D = &glTexSubImage3DNULL; in initProcsGLESNULL()
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H A D | DispatchTableGL_autogen.h | 101 PFNGLTEXSUBIMAGE3DPROC texSubImage3D = nullptr; member in rx::DispatchTableGL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_3_0_autogen.h | 126 void texSubImage3D(TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, \
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/ |
H A D | esextcFragmentShadingRateAttachmentTests.cpp | 265 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, srWidth, srHeight, m_tcParam.layerCount, GL_RED_INTEGER, in setupTest()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); in glTexSubImage3D()
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H A D | sglrGLContext.hpp | 82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTexture.cpp | 357 gl.texSubImage3D(m_test_configuration.get_target(), /* target */ in createTextures()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 310 gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 400 else if (gl.texSubImage3D) in callTexSubImage3D() 401 gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); in callTexSubImage3D()
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