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Searched refs:texSubImage2D (Results 1 - 25 of 56) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.cpp70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src) in texSubImage2D() function in sglr::Context
74 texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); in texSubImage2D()
H A DsglrContext.hpp69 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data) = DE_NULL;
207 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src);
H A DsglrGLContext.hpp81 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data);
218 using Context::texSubImage2D;
H A DsglrContextWrapper.cpp141 m_curCtx->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data); in glTexSubImage2D()
H A DsglrReferenceContext.hpp634 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data);
771 using Context::texSubImage2D;
/third_party/vk-gl-cts/framework/opengl/
H A DgluPixelTransfer.cpp107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src) in texSubImage2D() function
119 gl.texSubImage2D(target, level, x, y, width, height, format.format, format.dataType, src.getDataPtr()); in texSubImage2D()
H A DgluPixelTransfer.hpp45 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src);
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureCompatibilityTests.cpp236 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_textureSize / 2, m_textureSize / 2, refTransferFormat.format, refTransferFormat.dataType, refSubTexture.getLevel(0).getDataPtr()); in iterate()
262 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_textureSize / 2, m_textureSize / 2, m_testParams.format, m_testParams.testType, testSubTexture.getLevel(0).getDataPtr()); in iterate()
H A DglcLayoutLocationTests.cpp116 gl.texSubImage2D(target, 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createTexture2D()
148 gl.texSubImage2D(faces[i], 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createCubeMap()
H A DglcRobustBufferAccessBehaviorTests.cpp884 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage()
888 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
889 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
890 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
891 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
892 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
893 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
H A DglcTextureFilterAnisotropicTests.cpp149 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in subImage()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pTextureUploadTests.cpp324 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_texSize, m_texSize, m_format, m_type, &m_texData[0]); in render()
420 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_texSize, m_texSize, m_format, m_type, &m_texData[0]); in render()
502 { "texSubImage2D", "texsubimage2d", UPLOAD_TEXSUBIMAGE2D } in init()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTextureTests.cpp296 gl.texSubImage2D(target, level, x, y, width, depth, format, type, pixels); in SubImage()
300 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage()
303 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
304 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
305 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
306 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
307 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
308 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
H A Dgl4cBufferStorageTests.cpp1544 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage()
1548 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
1549 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
1550 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
1551 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
1552 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
1553 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
2768 gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 8 /* width */, 8 /* height */, GL_RED, in verifyTestedOperation()
H A Dgl4cMultiBindTests.cpp1293 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage()
1297 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
1298 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage()
1299 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
1300 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
1301 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
1302 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
H A Dgl4cTextureBarrierTests.cpp367 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_width, m_height, GL_RED_INTEGER, GL_UNSIGNED_INT, in initTextureData()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp546 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, 0, 0, 0, uploadLevel); in iterate()
698 glu::texSubImage2D(renderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLevelFace(0, tcu::CubeFace(faceNdx))); in iterate()
911 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, 0, 0, 0, uploadLevel); in iterate()
972 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, levelNdx, 0, 0, uploadLevel); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5ImagesArrayIndexing.cpp146 gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x offset */, 0 /* y offset */, m_texture_width, in initTest()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageTextureSize.cpp1095 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
1114 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
1545 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
H A DesextcTextureCubeMapArraySubImage3D.cpp386 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, copy_params.m_width, copy_params.m_height, GL_RGBA_INTEGER, in configure2DTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DTextureGL.cpp370 functions->texSubImage2D(nativegl::GetTextureBindingTarget(target), in setSubImage()
461 ANGLE_GL_TRY(context, functions->texSubImage2D( in setSubImageRowByRowWorkaround()
544 ANGLE_GL_TRY(context, functions->texSubImage2D( in setSubImagePaddingWorkaround()
554 ANGLE_GL_TRY(context, functions->texSubImage2D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround()
2094 functions->texSubImage2D(
H A DDispatchTableGL_autogen.cpp1050 ASSIGN("glTexSubImage2DEXT", texSubImage2D); in initProcsDesktopGL()
1251 ASSIGN("glTexSubImage2D", texSubImage2D); in initProcsDesktopGL()
2377 ASSIGN("glTexSubImage2D", texSubImage2D); in initProcsGLES()
3837 texSubImage2D = &glTexSubImage2DNULL; in initProcsDesktopGLNULL()
4038 texSubImage2D = &glTexSubImage2DNULL; in initProcsDesktopGLNULL()
5163 texSubImage2D = &glTexSubImage2DNULL; in initProcsGLESNULL()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h150 void texSubImage2D(TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, \
/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateAttachmentTests.cpp283 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
H A DesextcFragmentShadingRateCombinedTests.cpp339 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()

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