/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.cpp | 70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src) in texSubImage2D() function in sglr::Context 74 texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); in texSubImage2D()
|
H A D | sglrContext.hpp | 69 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data) = DE_NULL; 207 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src);
|
H A D | sglrGLContext.hpp | 81 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data); 218 using Context::texSubImage2D;
|
H A D | sglrContextWrapper.cpp | 141 m_curCtx->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data); in glTexSubImage2D()
|
H A D | sglrReferenceContext.hpp | 634 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data); 771 using Context::texSubImage2D;
|
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluPixelTransfer.cpp | 107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src) in texSubImage2D() function 119 gl.texSubImage2D(target, level, x, y, width, height, format.format, format.dataType, src.getDataPtr()); in texSubImage2D()
|
H A D | gluPixelTransfer.hpp | 45 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src);
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTextureCompatibilityTests.cpp | 236 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_textureSize / 2, m_textureSize / 2, refTransferFormat.format, refTransferFormat.dataType, refSubTexture.getLevel(0).getDataPtr()); in iterate() 262 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_textureSize / 2, m_textureSize / 2, m_testParams.format, m_testParams.testType, testSubTexture.getLevel(0).getDataPtr()); in iterate()
|
H A D | glcLayoutLocationTests.cpp | 116 gl.texSubImage2D(target, 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createTexture2D() 148 gl.texSubImage2D(faces[i], 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createCubeMap()
|
H A D | glcRobustBufferAccessBehaviorTests.cpp | 884 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 888 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 889 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 890 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 891 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 892 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 893 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
|
H A D | glcTextureFilterAnisotropicTests.cpp | 149 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in subImage()
|
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureUploadTests.cpp | 324 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_texSize, m_texSize, m_format, m_type, &m_texData[0]); in render() 420 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_texSize, m_texSize, m_format, m_type, &m_texData[0]); in render() 502 { "texSubImage2D", "texsubimage2d", UPLOAD_TEXSUBIMAGE2D } in init()
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureTests.cpp | 296 gl.texSubImage2D(target, level, x, y, width, depth, format, type, pixels); in SubImage() 300 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 303 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 304 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 305 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 306 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 307 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 308 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
|
H A D | gl4cBufferStorageTests.cpp | 1544 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 1548 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1549 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1550 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1551 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1552 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 1553 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 2768 gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 8 /* width */, 8 /* height */, GL_RED, in verifyTestedOperation()
|
H A D | gl4cMultiBindTests.cpp | 1293 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 1297 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1298 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1299 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1300 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1301 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 1302 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
|
H A D | gl4cTextureBarrierTests.cpp | 367 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_width, m_height, GL_RED_INTEGER, GL_UNSIGNED_INT, in initTextureData()
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 546 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, 0, 0, 0, uploadLevel); in iterate() 698 glu::texSubImage2D(renderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLevelFace(0, tcu::CubeFace(faceNdx))); in iterate() 911 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, 0, 0, 0, uploadLevel); in iterate() 972 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, levelNdx, 0, 0, uploadLevel); in iterate()
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5ImagesArrayIndexing.cpp | 146 gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x offset */, 0 /* y offset */, m_texture_width, in initTest()
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1095 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1114 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1545 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
|
H A D | esextcTextureCubeMapArraySubImage3D.cpp | 386 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, copy_params.m_width, copy_params.m_height, GL_RGBA_INTEGER, in configure2DTexture()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | TextureGL.cpp | 370 functions->texSubImage2D(nativegl::GetTextureBindingTarget(target), in setSubImage() 461 ANGLE_GL_TRY(context, functions->texSubImage2D( in setSubImageRowByRowWorkaround() 544 ANGLE_GL_TRY(context, functions->texSubImage2D( in setSubImagePaddingWorkaround() 554 ANGLE_GL_TRY(context, functions->texSubImage2D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround() 2094 functions->texSubImage2D(
|
H A D | DispatchTableGL_autogen.cpp | 1050 ASSIGN("glTexSubImage2DEXT", texSubImage2D); in initProcsDesktopGL() 1251 ASSIGN("glTexSubImage2D", texSubImage2D); in initProcsDesktopGL() 2377 ASSIGN("glTexSubImage2D", texSubImage2D); in initProcsGLES() 3837 texSubImage2D = &glTexSubImage2DNULL; in initProcsDesktopGLNULL() 4038 texSubImage2D = &glTexSubImage2DNULL; in initProcsDesktopGLNULL() 5163 texSubImage2D = &glTexSubImage2DNULL; in initProcsGLESNULL()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 150 void texSubImage2D(TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, \
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/ |
H A D | esextcFragmentShadingRateAttachmentTests.cpp | 283 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
|
H A D | esextcFragmentShadingRateCombinedTests.cpp | 339 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
|