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Searched refs:texSizes (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp774 vector<IVec2> texSizes; in iterate() local
775 texSizes.reserve(m_numUnits); in iterate()
785 case GL_TEXTURE_2D: texSizes.push_back(IVec2(m_textures2d[texNdxInType]->getWidth(), m_textures2d[texNdxInType]->getHeight())); break; in iterate()
786 case GL_TEXTURE_CUBE_MAP: texSizes.push_back(IVec2(m_texturesCube[texNdxInType]->getSize(), m_texturesCube[texNdxInType]->getSize())); break; in iterate()
792 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp1004 vector<IVec3> texSizes; in iterate() local
1005 texSizes.reserve(m_numUnits); in iterate()
1015 case GL_TEXTURE_2D: texSizes.push_back(IVec3(m_textures2d[texNdxInType]->getWidth(), m_textures2d[texNdxInType]->getHeight(), 0)); break; in iterate()
1016 case GL_TEXTURE_CUBE_MAP: texSizes.push_back(IVec3(m_texturesCube[texNdxInType]->getSize(), m_texturesCube[texNdxInType]->getSize(), 0)); break; in iterate()
1017 case GL_TEXTURE_2D_ARRAY: texSizes.push_back(IVec3(m_textures2dArray[texNdxInType]->getWidth(), m_textures2dArray[texNdxInType]->getHeight(), 0)); break; in iterate()
1018 case GL_TEXTURE_3D: texSizes.push_back(IVec3(m_textures3d[texNdxInType]->getWidth(), m_textures3d[texNdxInType]->getHeight(), m_textures3d[texNdxInType]->getDepth())); break; in iterate()
1024 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); in iterate()

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