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Searched refs:texRect (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/ops/
H A DDrawAtlasOp.cpp352 SkRect texRect = SkRect::MakeLTRB(random->nextRangeScalar(kMinCoord, kMaxCoord), in random_texRect() local
356 texRect.sort(); in random_texRect()
357 return texRect; in random_texRect()
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext_v1.h388 * @param texRect array of texture rectangles used to access the paint.
397 const SkRect texRect[],
H A DDevice.cpp852 const SkRect texRect[], in drawAtlas()
874 xform, texRect, colors); in drawAtlas()
851 drawAtlas(const SkRSXform xform[], const SkRect texRect[], const SkColor colors[], int count, SkBlendMode mode, const SkPaint& paint) drawAtlas() argument
H A DSurfaceDrawContext.cpp1010 const SkRect texRect[], in drawAtlas()
1021 aaType, spriteCount, xform, texRect, colors); in drawAtlas()
1005 drawAtlas(const GrClip* clip, GrPaint&& paint, const SkMatrix& viewMatrix, int spriteCount, const SkRSXform xform[], const SkRect texRect[], const SkColor colors[]) drawAtlas() argument

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