Home
last modified time | relevance | path

Searched refs:texName (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dtexobj.c1646 GLuint texName, bool no_error, bool is_ext_dsa, in _mesa_lookup_or_create_texture()
1654 /* EXT_dsa allows proxy targets only when texName is 0 */ in _mesa_lookup_or_create_texture()
1655 if (texName != 0) { in _mesa_lookup_or_create_texture()
1679 if (texName == 0) { in _mesa_lookup_or_create_texture()
1684 newTexObj = _mesa_lookup_texture(ctx, texName); in _mesa_lookup_or_create_texture()
1707 newTexObj = _mesa_new_texture_object(ctx, texName, target); in _mesa_lookup_or_create_texture()
1714 _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj, false); in _mesa_lookup_or_create_texture()
1729 * \param texName texture name.
1733 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, in bind_texture() argument
1737 _mesa_lookup_or_create_texture(ctx, target, texName, no_erro in bind_texture()
1645 _mesa_lookup_or_create_texture(struct gl_context *ctx, GLenum target, GLuint texName, bool no_error, bool is_ext_dsa, const char *caller) _mesa_lookup_or_create_texture() argument
1746 _mesa_BindTexture_no_error(GLenum target, GLuint texName) _mesa_BindTexture_no_error() argument
1755 _mesa_BindTexture(GLenum target, GLuint texName) _mesa_BindTexture() argument
1982 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, const GLclampf *priorities ) _mesa_PrioritizeTextures() argument
2027 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) _mesa_AreTexturesResident() argument
[all...]
H A Dtexobj.h205 GLuint texName, bool no_error, bool is_ext_dsa,
/third_party/vk-gl-cts/modules/glshared/
H A DglsFboUtil.cpp668 void Framebuffer::setTexture (glw::GLuint texName, const Texture& texCfg) in setTexture() argument
670 textures[texName] = &texCfg; in setTexture()
974 const GLuint texName = glCreate(texCfg, m_gl); in glCreateTexture() local
976 setTexture(texName, texCfg); in glCreateTexture()
977 return texName; in glCreateTexture()
H A DglsLongStressCase.cpp1303 const string texName = textureNamePrefix + toString(texNdx); in iterate() variable
1304 const bool hadTexture = m_textures->has(texName); in iterate()
1308 m_textures->make(texName, spec.textureType); in iterate()
1312 Texture& texture = m_textures->get(texName); in iterate()
1518 const string texName = textureNamePrefix + toString(texNdx); in iterate()
1520 m_textures->remove(texName); in iterate()
1522 m_textures->markAsGarbage(texName); in iterate()
H A DglsFboUtil.hpp319 void setTexture (glw::GLuint texName, const Texture& texCfg);
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cLayoutBindingTests.cpp945 glw::GLint texName = 0; in bind() local
951 texName = m_textures2D[0]->getGLTexture(); in bind()
955 texName = m_textures2DArray[0]->getGLTexture(); in bind()
959 texName = m_textures3D[0]->getGLTexture(); in bind()
970 gl().bindTexture(texTarget, texName); in bind()
977 gl().bindImageTexture(binding, texName, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8); in bind()

Completed in 14 milliseconds