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Searched refs:texLoc (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DVulkanUniformUpdatesTest.cpp162 GLint texLoc = glGetUniformLocation(program, "tex"); in TEST_P() local
163 ASSERT_NE(-1, texLoc); in TEST_P()
177 glUniform1i(texLoc, 0); in TEST_P()
204 GLint texLoc = glGetUniformLocation(program, "tex"); in TEST_P() local
205 ASSERT_NE(-1, texLoc); in TEST_P()
230 glUniform1i(texLoc, 0); in TEST_P()
239 glUniform1i(texLoc, 1); in TEST_P()
291 GLint texLoc = glGetUniformLocation(program, "tex"); in TEST_P() local
292 ASSERT_NE(-1, texLoc); in TEST_P()
309 glUniform1i(texLoc, in TEST_P()
[all...]
H A DWebGLCompatibilityTest.cpp2728 GLint texLoc = glGetUniformLocation(program.get(), "tex"); in TEST_P()
2729 ASSERT_NE(-1, texLoc); in TEST_P()
2730 glUniform1i(texLoc, 0); in TEST_P()
4095 GLint texLoc = glGetUniformLocation(program.get(), "tex"); in TEST_P() local
4096 ASSERT_NE(-1, texLoc); in TEST_P()
4097 glUniform1i(texLoc, 0); in TEST_P()
4209 GLint texLoc = glGetUniformLocation(program.get(), "tex"); in TEST_P() local
4210 glUniform1i(texLoc, 0); in TEST_P()
/third_party/vk-gl-cts/modules/glshared/
H A DglsMemoryStressCase.cpp216 deUint32 texLoc = -1; in render() local
235 texLoc = glGetUniformLocation(m_program->getProgram(), "u_texture"); in render()
237 TCU_CHECK(texLoc != (deUint32)-1); in render()
239 GLU_CHECK_CALL(glUniform1i(texLoc, 0)); in render()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp773 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local
774 if (texLoc != -1) in setupShaderInputs()
775 glUniform1i(texLoc, 0); in setupShaderInputs()
1108 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local
1109 if (texLoc != -1) in setupShaderInputs()
1110 glUniform1i(texLoc, 0); in setupShaderInputs()
1448 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local
1449 if (texLoc != -1) in setupShaderInputs()
1450 glUniform1i(texLoc, 0); in setupShaderInputs()
1792 const int texLoc in setupShaderInputs() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp673 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local
674 if (texLoc != -1) in setupShaderInputs()
675 glUniform1i(texLoc, 0); in setupShaderInputs()
1010 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local
1011 if (texLoc != -1) in setupShaderInputs()
1012 glUniform1i(texLoc, 0); in setupShaderInputs()
H A Des2fClipControlTests.cpp1079 const int texLoc = gl.getUniformLocation(program.getProgram(), "tex"); in readDepthPixels() local
1088 gl.uniform1i(texLoc, 0); in readDepthPixels()

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