Searched refs:texLoc (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | VulkanUniformUpdatesTest.cpp | 162 GLint texLoc = glGetUniformLocation(program, "tex"); in TEST_P() local 163 ASSERT_NE(-1, texLoc); in TEST_P() 177 glUniform1i(texLoc, 0); in TEST_P() 204 GLint texLoc = glGetUniformLocation(program, "tex"); in TEST_P() local 205 ASSERT_NE(-1, texLoc); in TEST_P() 230 glUniform1i(texLoc, 0); in TEST_P() 239 glUniform1i(texLoc, 1); in TEST_P() 291 GLint texLoc = glGetUniformLocation(program, "tex"); in TEST_P() local 292 ASSERT_NE(-1, texLoc); in TEST_P() 309 glUniform1i(texLoc, in TEST_P() [all...] |
H A D | WebGLCompatibilityTest.cpp | 2728 GLint texLoc = glGetUniformLocation(program.get(), "tex"); in TEST_P() 2729 ASSERT_NE(-1, texLoc); in TEST_P() 2730 glUniform1i(texLoc, 0); in TEST_P() 4095 GLint texLoc = glGetUniformLocation(program.get(), "tex"); in TEST_P() local 4096 ASSERT_NE(-1, texLoc); in TEST_P() 4097 glUniform1i(texLoc, 0); in TEST_P() 4209 GLint texLoc = glGetUniformLocation(program.get(), "tex"); in TEST_P() local 4210 glUniform1i(texLoc, 0); in TEST_P()
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsMemoryStressCase.cpp | 216 deUint32 texLoc = -1; in render() local 235 texLoc = glGetUniformLocation(m_program->getProgram(), "u_texture"); in render() 237 TCU_CHECK(texLoc != (deUint32)-1); in render() 239 GLU_CHECK_CALL(glUniform1i(texLoc, 0)); in render()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 773 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local 774 if (texLoc != -1) in setupShaderInputs() 775 glUniform1i(texLoc, 0); in setupShaderInputs() 1108 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local 1109 if (texLoc != -1) in setupShaderInputs() 1110 glUniform1i(texLoc, 0); in setupShaderInputs() 1448 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local 1449 if (texLoc != -1) in setupShaderInputs() 1450 glUniform1i(texLoc, 0); in setupShaderInputs() 1792 const int texLoc in setupShaderInputs() local [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 673 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local 674 if (texLoc != -1) in setupShaderInputs() 675 glUniform1i(texLoc, 0); in setupShaderInputs() 1010 const int texLoc = glGetUniformLocation(programID, "u_texture"); in setupShaderInputs() local 1011 if (texLoc != -1) in setupShaderInputs() 1012 glUniform1i(texLoc, 0); in setupShaderInputs()
|
H A D | es2fClipControlTests.cpp | 1079 const int texLoc = gl.getUniformLocation(program.getProgram(), "tex"); in readDepthPixels() local 1088 gl.uniform1i(texLoc, 0); in readDepthPixels()
|
Completed in 16 milliseconds