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Searched refs:texCubeArrayBinding (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp598 if (m_textureUnits[unitNdx].texCubeArrayBinding) in setTexCubeArrayBinding()
600 m_textures.releaseReference(m_textureUnits[unitNdx].texCubeArrayBinding); in setTexCubeArrayBinding()
601 m_textureUnits[unitNdx].texCubeArrayBinding = DE_NULL; in setTexCubeArrayBinding()
607 m_textureUnits[unitNdx].texCubeArrayBinding = texture; in setTexCubeArrayBinding()
722 else if (m_textureUnits[unitNdx].texCubeArrayBinding == texture) setTexCubeArrayBinding (unitNdx, DE_NULL); in deleteTexture()
1262 TextureCubeArray* texture = unit.texCubeArrayBinding ? unit.texCubeArrayBinding : &unit.defaultCubeArrayTex;
1423 TextureCubeArray& texture = unit.texCubeArrayBinding ? *unit.texCubeArrayBinding : unit.defaultCubeArrayTex; in texSubImage3D()
1787 TextureCubeArray& texture = unit.texCubeArrayBinding
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H A DsglrReferenceContext.hpp833 rc::TextureCubeArray* texCubeArrayBinding; member
848 , texCubeArrayBinding (DE_NULL) in TextureUnit()

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