Searched refs:texCoordType (Results 1 - 5 of 5) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTextureFilterAnisotropicTests.cpp | 624 std::string texCoordType; in drawTexture() local 626 TextureFilterAnisotropicUtils::generateTokens(target, texCoordType, samplerType); in drawTexture() 628 TextureFilterAnisotropicUtils::replaceToken("<TEXCOORD_TYPE>", texCoordType.c_str(), vertexShader); in drawTexture() 629 TextureFilterAnisotropicUtils::replaceToken("<TEXCOORD_TYPE>", texCoordType.c_str(), fragmentShader); in drawTexture() 674 if (texCoordType == "vec2") in drawTexture()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 1138 const std::string texCoordType = glu::getDataTypeName(getSamplerTexCoordType()); in generateShaders() local 1155 << " color = texture(" << (arrayInstance ? getUniformName(m_uniformName, 0, bindNdx) : getUniformName(m_uniformName, bindNdx)) << ", " << texCoordType << "(0.5));\n" in generateShaders() 1275 const std::string texCoordType = glu::getDataTypeName(getSamplerTexCoordType()); in generateShaders() local 1298 << " color = texture(" << (arrayInstance ? getUniformName(m_uniformName, 0, bindNdx) : getUniformName(m_uniformName, bindNdx)) << ", " << texCoordType << "(0.5));\n" in generateShaders() 1495 const std::string texCoordType = glu::getDataTypeName(getImageTexCoordType()); in generateShaders() local 1512 << " color = imageLoad(" << (arrayInstance ? getUniformName(m_uniformName, 0, bindNdx) : getUniformName(m_uniformName, bindNdx)) << ", " << texCoordType << "(0));\n" in generateShaders() 1599 const std::string texCoordType = glu::getDataTypeName(getImageTexCoordType()); in generateShaders() local 1622 << " color = imageLoad(" << (arrayInstance ? getUniformName(m_uniformName, 0, bindNdx) : getUniformName(m_uniformName, bindNdx)) << ", " << texCoordType << "(0));\n" in generateShaders()
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H A D | es31fTextureGatherTests.cpp | 1107 const string texCoordType = "vec" + de::toString(numTexCoordComponents); in genVertexShaderSource() local 1112 "in highp " + texCoordType + " a_texCoord;\n" in genVertexShaderSource() 1115 "out highp " + texCoordType + " v_texCoord;\n" in genVertexShaderSource() 1138 const string texCoordType = "vec" + de::toString(numTexCoordComponents); in genFragmentShaderSource() local 1145 "in highp " + texCoordType + " v_texCoord;\n" in genFragmentShaderSource()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1525 const string texCoordType = "vec" + de::toString(numTexCoordComponents); in genVertexShaderSource() local 1535 "layout (location = 1) in highp " << texCoordType << " a_texCoord;\n"; in genVertexShaderSource() local 1541 "layout (location = 0) out highp " << texCoordType << " v_texCoord;\n"; in genVertexShaderSource() local 1574 const string texCoordType = "vec" + de::toString(numTexCoordComponents); in genFragmentShaderSource() local 1593 "layout (location = 0) in highp " << texCoordType << " v_texCoord;\n"; in genFragmentShaderSource() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1537 const string texCoordType = "vec" + de::toString(numTexCoordComponents); in genVertexShaderSource() local 1547 "layout (location = 1) in highp " << texCoordType << " a_texCoord;\n"; in genVertexShaderSource() local 1553 "layout (location = 0) out highp " << texCoordType << " v_texCoord;\n"; in genVertexShaderSource() local 1586 const string texCoordType = "vec" + de::toString(numTexCoordComponents); in genFragmentShaderSource() local 1605 "layout (location = 0) in highp " << texCoordType << " v_texCoord;\n"; in genFragmentShaderSource() local
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