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/third_party/skia/src/core/
H A DSkDraw_vertices.cpp471 SkUpdatableShader* texCoordShader = nullptr; in drawFixedVertices() local
473 texCoordShader = as_SB(shader)->updatableShader(outerAlloc); in drawFixedVertices()
474 shader = texCoordShader; in drawFixedVertices()
500 if (texCoordShader && !(texture_to_matrix(state, positions, texCoords, &localM) && in drawFixedVertices()
501 texCoordShader->update(SkMatrix::Concat(ctm, localM)))) { in drawFixedVertices()

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