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Searched refs:tex3DBinding (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp583 if (m_textureUnits[unitNdx].tex3DBinding) in setTex3DBinding()
585 m_textures.releaseReference(m_textureUnits[unitNdx].tex3DBinding); in setTex3DBinding()
586 m_textureUnits[unitNdx].tex3DBinding = DE_NULL; in setTex3DBinding()
592 m_textureUnits[unitNdx].tex3DBinding = texture; in setTex3DBinding()
721 else if (m_textureUnits[unitNdx].tex3DBinding == texture) setTex3DBinding (unitNdx, DE_NULL); in deleteTexture()
1222 Texture3D* texture = unit.tex3DBinding ? unit.tex3DBinding : &unit.default3DTex;
1385 Texture3D& texture = unit.tex3DBinding ? *unit.tex3DBinding : unit.default3DTex; in texSubImage3D()
1766 Texture3D& texture = unit.tex3DBinding
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H A DsglrReferenceContext.hpp832 rc::Texture3D* tex3DBinding; member
847 , tex3DBinding (DE_NULL) in TextureUnit()

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