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Searched refs:tessellationStateRequired (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkResourceInterface.cpp587 bool tessellationStateRequired = false; in createGraphicsPipelines() local
606 tessellationStateRequired = true; in createGraphicsPipelines()
645 if (pCreateInfoCopies[i].pTessellationState != DE_NULL && !tessellationStateRequired) in createGraphicsPipelines()
H A DvkSafetyCriticalUtil.cpp325 bool tessellationStateRequired = false; in calculateGraphicsPipelineHash() local
363 tessellationStateRequired = true; in calculateGraphicsPipelineHash()
416 if (tessellationStateRequired && gpCI.pTessellationState != DE_NULL) in calculateGraphicsPipelineHash()

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