Searched refs:tessellationState (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_cache_utils.cpp | 1720 VkPipelineTessellationStateCreateInfo tessellationState = {}; 1796 sizeof(tessellationState) + sizeof(blendAttachmentState) + 2104 tessellationState.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO; 2105 tessellationState.flags = 0; 2106 tessellationState.pNext = &domainOriginState; 2107 tessellationState.patchControlPoints = 2117 createInfo.pTessellationState = &tessellationState;
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkPipelineConstructionUtil.cpp | 1807 VkPipelineTessellationStateCreateInfo tessellationState; member 1974 , tessellationState 2216 m_internalData->tessellationState.patchControlPoints = patchControlPoints; in setDefaultPatchControlPoints() 2235 m_internalData->tessellationState.pNext = m_internalData->pTessellationDomainOrigin.get(); in setDefaultTessellationDomainOrigin() 2565 const bool forceNullTessState = (m_internalData->tessellationState.patchControlPoints == std::numeric_limits<uint32_t>::max()); in setupPreRasterizationShaderState3() 2566 const auto pTessellationState = ((hasTesc || hasTese) && !forceNullTessState) ? &m_internalData->tessellationState : nullptr; in setupPreRasterizationShaderState3()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 4099 const VkPipelineTessellationStateCreateInfo tessellationState = in runAndVerifyDefaultPipeline() local 4121 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; in runAndVerifyDefaultPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 4096 const VkPipelineTessellationStateCreateInfo tessellationState = in runAndVerifyDefaultPipeline() local 4118 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; in runAndVerifyDefaultPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectMiscTests.cpp | 1277 const vk::VkPipelineTessellationStateCreateInfo tessellationState = 1438 pipeline = vk::makeGraphicsPipeline(vk, device, *pipelineLayout, *vertShaderModule, *tescShaderModule, *teseShaderModule, *geomShaderModule, *fragShaderModule, VK_NULL_HANDLE, 0u, &vertexInputState, &inputAssemblyState, &tessellationState, &viewportState, &rasterizationState, &multisampleState, &depthStencilState, &colorBlendState, &dynamicState, &pipelineRenderingCreateInfo);
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