Home
last modified time | relevance | path

Searched refs:tess_level (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderQuads.cpp149 const glw::GLint tess_level = tess_levels[n_tess_level]; in initTest() local
158 run.inner[0] = (float)tess_level; in initTest()
159 run.inner[1] = (float)tess_level; in initTest()
160 run.outer[0] = (float)((tess_level < 0) ? 1 : tess_level); in initTest()
161 run.outer[1] = (float)((tess_level < 0) ? 1 : tess_level); in initTest()
162 run.outer[2] = (float)((tess_level < 0) ? 1 : tess_level); in initTest()
163 run.outer[3] = (float)((tess_level < in initTest()
439 glw::GLint tess_level = (vs_mode == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD) ? initTest() local
[all...]
H A DesextcTessellationShaderTriangles.cpp959 glw::GLint tess_level = tess_levels[n_tess_level]; in runTestIterations() local
969 run.set1_outer[0] = (glw::GLfloat)tess_level; in runTestIterations()
970 run.set2_outer[0] = (glw::GLfloat)tess_level; in runTestIterations()
971 run.set1_outer[1] = (glw::GLfloat)tess_level; in runTestIterations()
972 run.set2_outer[1] = (glw::GLfloat)tess_level; in runTestIterations()
973 run.set1_outer[2] = (glw::GLfloat)tess_level; in runTestIterations()
974 run.set2_outer[2] = (glw::GLfloat)tess_level; in runTestIterations()
975 run.set1_outer[3] = (glw::GLfloat)tess_level; in runTestIterations()
976 run.set2_outer[3] = (glw::GLfloat)tess_level; in runTestIterations()
H A DesextcTessellationShaderVertexSpacing.cpp378 tl_tr_edge.tess_level = run.outer[3]; in getEdgesForQuadsTessellation()
379 tr_br_edge.tess_level = run.outer[2]; in getEdgesForQuadsTessellation()
380 br_bl_edge.tess_level = run.outer[1]; in getEdgesForQuadsTessellation()
381 bl_tl_edge.tess_level = run.outer[0]; in getEdgesForQuadsTessellation()
385 tl_tr_edge.tess_level = run.inner[0] - 2 /* segments between inner and outer edges */; in getEdgesForQuadsTessellation()
386 br_bl_edge.tess_level = run.inner[0] - 2 /* segments between inner and outer edges */; in getEdgesForQuadsTessellation()
387 tr_br_edge.tess_level = run.inner[1] - 2 /* segments between inner and outer edges */; in getEdgesForQuadsTessellation()
388 bl_tl_edge.tess_level = run.inner[1] - 2 /* segments between inner and outer edges */; in getEdgesForQuadsTessellation()
1123 run.vertex_spacing, edge.tess_level, m_gl_max_tess_gen_level_value, &edge_clamped_tess_level, in verifyEdges()
1299 if (edge.tess_level < in verifyEdges()
[all...]
H A DesextcTessellationShaderVertexSpacing.hpp220 float tess_level; member
228 : edge_length(in_edge_length), outermost_tess_level(in_outermost_tess_level), tess_level(in_tess_level) in _tess_edge()

Completed in 5 milliseconds