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Searched refs:tessControlShader (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A Dgl_raii.h195 const char *tessControlShader, in makeRaster()
199 mHandle = CompileProgramWithTESS(vertexShader, tessControlShader, tessEvaluateShader, in makeRaster()
194 makeRaster(const char *vertexShader, const char *tessControlShader, const char *tessEvaluateShader, const char *fragmentShader) makeRaster() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/
H A DvktDrawUtil.cpp412 VkShaderModule tessControlShader = DE_NULL; in registerDrawObject() local
530 tessControlShader = *object->shaderModules[shaderNdx]; in registerDrawObject()
555 tessControlShader, // const VkShaderModule tessellationControlShaderModule in registerDrawObject()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/util/
H A DvktDrawUtil.cpp412 VkShaderModule tessControlShader = DE_NULL; in registerDrawObject() local
530 tessControlShader = *object->shaderModules[shaderNdx]; in registerDrawObject()
555 tessControlShader, // const VkShaderModule tessellationControlShaderModule in registerDrawObject()
/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp422 SkString tessControlShader = in finalize() local
427 if (!this->compileAndAttachShaders(tessControlShader.c_str(), programID, in finalize()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp503 const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] : DE_NULL; in makeGraphicsPipeline() local
512 tessControlShader, // const VkShaderModule tessellationControlShaderModule in makeGraphicsPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp503 const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] : DE_NULL; in makeGraphicsPipeline() local
512 tessControlShader, // const VkShaderModule tessellationControlShaderModule in makeGraphicsPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/
H A DvktShaderLibrary.cpp1043 const vk::VkShaderModule tessControlShader = program.hasShader(glu::SHADERTYPE_TESSELLATION_CONTROL) ? program.getShader(glu::SHADERTYPE_TESSELLATION_CONTROL) : DE_NULL; in createPipeline() local
1110 tessControlShader, // const VkShaderModule tessellationControlShaderModule in createPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/
H A DvktShaderLibrary.cpp1043 const vk::VkShaderModule tessControlShader = program.hasShader(glu::SHADERTYPE_TESSELLATION_CONTROL) ? program.getShader(glu::SHADERTYPE_TESSELLATION_CONTROL) : DE_NULL; in createPipeline() local
1110 tessControlShader, // const VkShaderModule tessellationControlShaderModule in createPipeline()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgram.cpp3379 Shader *tessControlShader = shaders[ShaderType::TessControl]; in linkValidateShaders() local
3380 if (tessControlShader) in linkValidateShaders()
3382 int tcsShaderVertices = tessControlShader->getTessControlShaderVertices(); in linkValidateShaders()

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