Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:te_resource_name
(Results
1 - 1
of
1
) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H
A
D
esextcTessellationShaderProgramInterfaces.cpp
359
const char*
te_resource_name
= DE_NULL;
in iterate()
local
366
te_resource_name
= "te_uniform1";
in iterate()
374
te_resource_name
= "te_uniform_block1";
in iterate()
388
te_resource_name
= "te_shader_storage_block1";
in iterate()
396
te_resource_name
= "te_shader_storage_buffer_object_1";
in iterate()
404
te_resource_name
= DE_NULL;
in iterate()
412
te_resource_name
= DE_NULL;
in iterate()
512
const char* resource_name = (n_iteration == 0) ? tc_resource_name :
te_resource_name
;
in iterate()
Completed in 1 milliseconds