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Searched refs:te_body (Results 1 - 17 of 17) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.hpp101 const char* te_body; member
111 te_body = DE_NULL; in _test_descriptor()
H A DesextcTessellationShaderProperties.cpp306 test_1.te_body = "${VERSION}\n" in iterate()
333 test_2.te_body = "${VERSION}\n" in iterate()
360 test_3.te_body = "${VERSION}\n" in iterate()
387 test_4.te_body = "${VERSION}\n" in iterate()
412 shaderSourceSpecialized(m_te_id, 1 /* count */, &test.te_body); in iterate()
H A DesextcTessellationShaderXFB.cpp432 const char* te_body = "${VERSION}\n" in initTest() local
450 shaderSourceSpecialized(m_te_id, 1 /* count */, &te_body); in initTest()
455 &te_body, 1, /* n_varyings */ in initTest()
515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
H A DesextcTessellationShaderProgramInterfaces.cpp241 const char* te_body = "\n" in initTest() local
288 te_body }; in initTest()
H A DesextcTessellationShaderTessellation.cpp557 std::string te_body = getTECode(primitive_mode); in initRun() local
558 const char* te_body_raw_ptr = te_body.c_str(); in initRun()
952 static const char* te_body = "${VERSION}\n" in getTECode() local
982 std::string result = te_body; in getTECode()
1166 std::string te_body = getTECode(primitive_mode); in initRun() local
1167 const char* te_body_raw_ptr = te_body.c_str(); in initRun()
1908 std::string te_body = getTECode(vertex_spacing, primitive_mode); in initTestDescriptor() local
1909 const char* te_body_raw_ptr = te_body.c_str(); in initTestDescriptor()
H A DesextcTessellationShaderTCTE.cpp1352 const char* te_body = "${VERSION}\n" in initTest() local
1396 shaderSourceSpecialized(m_tes_id, 1 /* count */, &te_body); in initTest()
1453 const char* src[] = { fs_body, tc_body, te_body, vs_body }; in initTest()
3389 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
3422 te_body_stringstream << te_body; in initTestDescriptor() local
3978 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
3993 shaderSourceSpecialized(out_test_ptr->tes_id, 1 /* count */, &te_body); in initTestDescriptor()
H A DesextcTessellationShaderUtils.cpp442 const char* te_body = "${VERSION}\n" in getGenericTECode() local
468 result = te_body; in getGenericTECode()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCommonBugsTests.cpp2572 std::string te_body; in runPipelineObjectValidationTestMode() local
2590 { &te_body, &m_te_po_id, SHADER_STAGE_TESSELLATION_EVALUATION, GL_TESS_EVALUATION_SHADER_BIT, in runPipelineObjectValidationTestMode()
2601 &te_body, &vs_body); in runPipelineObjectValidationTestMode()
2761 std::string te_body; in runSeparateShaderTestMode() local
2775 { &te_body, &m_te_id, SHADER_STAGE_TESSELLATION_EVALUATION, GL_TESS_EVALUATION_SHADER_BIT, in runSeparateShaderTestMode()
2782 &te_body, &vs_body); in runSeparateShaderTestMode()
2868 << ((te_body.length() > 0) ? te_body : "[not used]") << "\n<<\nVertex shader program:\n>>\n" in runSeparateShaderTestMode()
H A Dgl3cCullDistanceTests.hpp52 const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings,
H A Dgl4cShaderSubroutineTests.cpp805 * @param te_body Body to use for the tessellation evaluation shader. Can be
832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram()
876 const char* te_body_raw_ptr = te_body.c_str(); in buildProgram()
5020 "", /* te_body */ in initTest()
7039 std::string te_body = getTessellationEvaluationShaderBody(n_id); in initTest() local
7040 const char* te_body_raw_ptr = te_body.c_str(); in initTest()
8216 const std::string te_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_EVALUATION, n_id); in initTest() local
8219 if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings */ in initTest()
8238 const char* te_body_raw_ptr = te_body.c_str(); in initTest()
9247 std::string te_body in initTest() local
831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument
10396 const std::string te_body = getTessellationEvaluationShaderBody(referencing_stage); executeTestCase() local
11360 std::string te_body = executeIteration() local
11743 std::string te_body = executeIteration() local
12418 std::string te_body = executeIteration() local
[all...]
H A Dgl3cCullDistanceTests.cpp61 * @param [in] te_body Tessellation evaluation shader source code
71 const glw::GLchar* te_body, const glw::GLchar* vs_body, in buildProgram()
84 { GL_TESS_EVALUATION_SHADER, te_body, 0 }, { GL_VERTEX_SHADER, vs_body, 0 } }; in buildProgram()
793 std::string te_body = te_body_template; in iterate() local
817 { &te_body, GL_TESS_EVALUATION_SHADER }, { &vs_body, GL_VERTEX_SHADER } }; in iterate()
917 current_stage.use_tc ? tc_body.c_str() : DE_NULL, current_stage.use_te ? te_body.c_str() : DE_NULL, in iterate()
68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
H A Dgl4cPipelineStatisticsQueryTests.hpp415 const char* te_body, const char* vs_body);
H A Dgl4cPipelineStatisticsQueryTests.cpp1705 * @param te_body Tess evaluation shader body. If not NULL, @param cs_body must be NULL.
1711 const char* te_body, const char* vs_body) in buildProgram()
1723 te_body == DE_NULL && vs_body == DE_NULL)) || in buildProgram()
1725 te_body != DE_NULL || vs_body != DE_NULL))); in buildProgram()
1757 if (te_body != DE_NULL) in buildProgram()
1802 &te_body, DE_NULL); /* length */ in buildProgram()
3523 DE_NULL, /* te_body */ in initObjects()
3700 DE_NULL, /* te_body */ in initObjects()
3993 DE_NULL, /* te_body */ in executeTest()
4251 DE_NULL, /* te_body */ in initObjects()
1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument
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H A Dgl4cShaderSubroutineTests.hpp247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body,
1356 std::string te_body; member
H A Dgl4cGPUShaderFP64Tests.cpp6230 const char* te_body = "#version 400\n" in initProgramObjects() local
6272 gl.shaderSource(m_te_id, 1 /* count */, &te_body, DE_NULL /* length */); in initProgramObjects()
8865 std::string te_body = getTessellationEvaluationShaderBody(variables); in buildTestProgram() local
8895 if (!compileShader(m_te_id, te_body)) in buildTestProgram()
8966 m_current_te_body = te_body; in buildTestProgram()
H A Dgl4cTextureViewTests.cpp5196 const char* te_body = "#version 400\n" in initIterationSpecificProgramObject() local
5243 std::string te_string = te_body; in initIterationSpecificProgramObject()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp1261 std::string te_body = specializeShader(1, &functional_te_code); in setUpFunctionalTestObjects() local
1273 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects()
1371 use_tessellation_shader_stage ? te_body.c_str() : DE_NULL, in setUpFunctionalTestObjects()

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