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Searched refs:targetSpirvVersion (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp1254 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local
1257 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex()
1259 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex()
1266 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << StringTemplate(makeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1267 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << StringTemplate(makeFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1271 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << makeVertexShaderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1272 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1287 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local
1290 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl()
1292 targetSpirvVersion in addShaderCodeCustomTessControl()
1326 SpirvVersion targetSpirvVersion; addShaderCodeCustomTessEval() local
1363 SpirvVersion targetSpirvVersion; addShaderCodeCustomGeometry() local
1398 SpirvVersion targetSpirvVersion; addShaderCodeCustomFragment() local
[all...]
H A DvktSpvAsmVaryingNameTests.cpp51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local
164 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
165 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
H A DvktSpvAsmVariableInitTests.cpp322 SpirvVersion targetSpirvVersion = params.context.resources.spirvVersion; in addShaderCodeOutput() local
451 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
452 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
584 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
585 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
H A DvktSpvAsm16bitStorageTests.cpp3982 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local
4171 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
4172 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
H A DvktSpvAsmFloatControlsTests.cpp3882 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local
4069 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
4072 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp1254 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local
1257 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex()
1259 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex()
1266 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << StringTemplate(makeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1267 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << StringTemplate(makeFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1271 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << makeVertexShaderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1272 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1287 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local
1290 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl()
1292 targetSpirvVersion in addShaderCodeCustomTessControl()
1326 SpirvVersion targetSpirvVersion; addShaderCodeCustomTessEval() local
1363 SpirvVersion targetSpirvVersion; addShaderCodeCustomGeometry() local
1398 SpirvVersion targetSpirvVersion; addShaderCodeCustomFragment() local
[all...]
H A DvktSpvAsmVaryingNameTests.cpp51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local
164 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
165 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
H A DvktSpvAsmVariableInitTests.cpp322 SpirvVersion targetSpirvVersion = params.context.resources.spirvVersion; in addShaderCodeOutput() local
451 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
452 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
584 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
585 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
H A DvktSpvAsm16bitStorageTests.cpp3978 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local
4167 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
4168 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
H A DvktSpvAsmFloatControlsTests.cpp3880 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local
4067 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
4070 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()

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