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Help
Searched
refs:t_hi
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/src/shaders/gradients/
H
A
D
SkGradientShader.cpp
524
float
t_hi
= this->getPos(i);
in onProgram()
local
527
// If t_lo ==
t_hi
, we're on a hard stop, and transition immediately to the next color.
in onProgram()
528
SkASSERT(t_lo <=
t_hi
);
in onProgram()
529
if (t_lo <
t_hi
) {
in onProgram()
530
F4 f = (color_hi - color_lo) / (
t_hi
- t_lo),
in onProgram()
536
t_lo =
t_hi
;
in onProgram()
/third_party/musl/src/math/
H
A
D
exp2l.c
246
long double
t_hi
= tbl[2*i0];
in exp2l()
local
249
r = t_lo + (
t_hi
+ t_lo) * z * (P1 + z * (P2 + z * (P3 + z * (P4
in exp2l()
250
+ z * (P5 + z * P6))))) +
t_hi
;
in exp2l()
/third_party/musl/porting/liteos_a/kernel/src/math/
H
A
D
exp2l.c
246
long double
t_hi
= tbl[2*i0];
in exp2l()
local
249
r = t_lo + (
t_hi
+ t_lo) * z * (P1 + z * (P2 + z * (P3 + z * (P4
in exp2l()
250
+ z * (P5 + z * P6))))) +
t_hi
;
in exp2l()
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