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Searched refs:tMin (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/tests/
H A DPathOpsAngleIdeas.cpp35 double tMin; member
248 result->tMin = std::min(t1, t2); in orderTRange()
295 upperRange->tMin = 0; in bruteMinT()
296 lowerRange->tMin = 1; in bruteMinT()
313 SkDebugf("u bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", in bruteMinT()
314 bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, in bruteMinT()
315 tRange.tMin); in bruteMinT()
318 if (tRange.tMin < upperRange->tMin) { in bruteMinT()
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/third_party/node/lib/
H A Dpunycode.js18 const tMin = 1;
39 const baseMinusTMin = base - tMin;
258 const t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
362 const t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
/third_party/vk-gl-cts/framework/common/
H A DtcuRasterizationVerifier.cpp429 const float tMin = getMinValueWithinError(minimalRangeDivision(dividendMin, dividendMax, divisorMin, divisorMax), divError);
430 DE_ASSERT(tMin <= tMax);
432 const float perspectiveTMax = getMaxValueWithinError(maximalRangeDivision(tMin, tMax, wb, wb), divError);
433 const float perspectiveTMin = getMinValueWithinError(minimalRangeDivision(tMin, tMax, wb, wb), divError);
436 const float perspectiveInvTMax = getMaxValueWithinError(maximalRangeDivision((1.0f - tMax), (1.0f - tMin), wa, wa), divError);
437 const float perspectiveInvTMin = getMinValueWithinError(minimalRangeDivision((1.0f - tMax), (1.0f - tMin), wa, wa), divError);
487 const float tMin = getMinValueWithinError(minimalRangeDivision(dividendMin, dividendMax, divisorMin, divisorMax), divError);
488 DE_ASSERT(tMin <= tMax);
490 const float perspectiveTMax = getMaxValueWithinError(maximalRangeDivision(tMin, tMax, wb, wb), divError);
491 const float perspectiveTMin = getMinValueWithinError(minimalRangeDivision(tMin, tMa
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/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp277 float tMin = -0.2f; in iterate() local
281 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp267 float tMin = -0.2f; in iterate() local
271 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate()

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