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Searched refs:synchronous (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DDebug.h44 void setOutputSynchronous(bool synchronous);
H A DDebug.cpp121 void Debug::setOutputSynchronous(bool synchronous) in setOutputSynchronous() argument
123 mOutputSynchronous = synchronous; in setOutputSynchronous()
204 // TODO(geofflang) Check the synchronous flag and potentially flush messages from another in insertMessage()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir_rt.c300 .synchronous = false); in lower_ray_walk_intrinsics()
322 .synchronous = false); in lower_ray_walk_intrinsics()
H A Dbrw_nir_lower_shader_calls.c239 .synchronous = false); in lower_shader_trace_ray_instr()
H A Dbrw_nir_lower_ray_queries.c301 nir_trace_ray_intel(b, state->rq_globals, level, ctrl, .synchronous = true); in lower_ray_query_intrinsic()
H A Dbrw_lower_logical_sends.cpp2509 const bool synchronous = synchronous_src.ud; in lower_trace_ray_logical_send() local
2516 if (synchronous) in lower_trace_ray_logical_send()
2517 ubld.group(1, 0).MOV(byte_offset(header, 16), brw_imm_ud(synchronous)); in lower_trace_ray_logical_send()
2530 /* When doing synchronous traversal, the HW implicitly computes the in lower_trace_ray_logical_send()
2538 if (!synchronous) { in lower_trace_ray_logical_send()
H A Dbrw_fs_nir.cpp5954 const bool synchronous = nir_intrinsic_synchronous(instr);
5955 assert(brw_shader_stage_is_bindless(stage) || synchronous);
5969 srcs[RT_LOGICAL_SRC_SYNCHRONOUS] = brw_imm_ud(synchronous);
5974 * synchronous trace instruction. All of the communication with the HW
5979 if (synchronous) {
/third_party/ffmpeg/libavutil/
H A Dhwcontext_vulkan.c1239 VkSubmitInfo *s_info, AVVkFrame *f, int synchronous) in submit_exec_ctx()
1269 q->was_synchronous = synchronous; in submit_exec_ctx()
1271 if (synchronous) { in submit_exec_ctx()
1238 submit_exec_ctx(AVHWFramesContext *hwfc, VulkanExecCtx *cmd, VkSubmitInfo *s_info, AVVkFrame *f, int synchronous) submit_exec_ctx() argument

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