Home
last modified time | relevance | path

Searched refs:sync_submit (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/virtio/vulkan/
H A Dvn_queue.c331 bool sync_submit) in vn_queue_submit()
337 if (sync_submit) { in vn_queue_submit()
361 bool sync_submit; in vn_QueueSubmit() local
383 sync_submit = wsi_mem || external_fence || VN_PERF(NO_ASYNC_QUEUE_SUBMIT); in vn_QueueSubmit()
387 * - defer the potential sync_submit to the feedback fence submission in vn_QueueSubmit()
392 !feedback_fence && sync_submit); in vn_QueueSubmit()
416 submit.fence, sync_submit); in vn_QueueSubmit()
326 vn_queue_submit(struct vn_instance *instance, VkQueue queue_handle, uint32_t batch_count, const VkSubmitInfo *batches, VkFence fence_handle, bool sync_submit) vn_queue_submit() argument

Completed in 2 milliseconds