Home
last modified time | relevance | path

Searched refs:sy1 (Results 1 - 18 of 18) sorted by relevance

/third_party/ffmpeg/libavcodec/
H A Dscpr.c422 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p() local
429 ret |= decode_value(s, s->sxy_model[1], 16, 100, &sy1); in decompress_p()
450 if (by + mvy + sy1 < 0 || bx + mvx + sx1 < 0 || in decompress_p()
451 by + mvy + sy1 >= avctx->height || bx + mvx + sx1 >= avctx->width) in decompress_p()
454 for (i = 0; i < sy2 - sy1 && (by + sy1 + i) < avctx->height && (by + mvy + sy1 + i) < avctx->height; i++) { in decompress_p()
456 dst[(by + i + sy1) * linesize + bx + sx1 + j] = prev[(by + mvy + sy1 + i) * plinesize + bx + sx1 + mvx + j]; in decompress_p()
460 int run, bx = x * 16 + sx1, by = y * 16 + sy1; in decompress_p()
[all...]
H A Dscpr3.c1088 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p3() local
1103 s->sxy_model3[1].dectab, &sy1); in decompress_p3()
1158 if (by + mvy + sy1 < 0 || bx + mvx + sx1 < 0 || in decompress_p3()
1159 by + mvy + sy1 >= avctx->height || bx + mvx + sx1 >= avctx->width) in decompress_p3()
1162 for (i = 0; i < sy2 - sy1 && (by + sy1 + i) < avctx->height && (by + mvy + sy1 + i) < avctx->height; i++) { in decompress_p3()
1164 dst[(by + i + sy1) * linesize + bx + sx1 + j] = prev[(by + mvy + sy1 + i) * plinesize + bx + sx1 + mvx + j]; in decompress_p3()
1168 int run, bx = x * 16 + sx1, by = y * 16 + sy1; in decompress_p3()
[all...]
/third_party/skia/modules/canvaskit/htmlcanvas/
H A Dlineargradient.js57 var sy1 = pts[1];
62 this._shader = CanvasKit.Shader.MakeLinearGradient([sx1, sy1], [sx2, sy2],
H A Dradialgradient.js60 var sy1 = pts[1];
73 [sx1, sy1], sr1, [sx2, sy2], sr2, this._colors, this._pos,
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_blitter.c315 unsigned sx1, sy1, sx2, sy2; in emit_blit() local
344 sy1 = sbox->y; in emit_blit()
413 OUT_RING(ring, CP_BLIT_1_SRC_X1(sx1) | CP_BLIT_1_SRC_Y1(sy1)); in emit_blit()
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRasterizer.cpp560 const deInt64 sy1 = toSubpixelCoord(y0+1, m_subpixelBits) + halfPixel; in rasterizeSingleSample() local
563 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 }; in rasterizeSingleSample()
731 const deInt64 sy1 = toSubpixelCoord(y0+1, m_subpixelBits);
734 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 };
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp281 const int sy1 = scissorRect.y() + scissorRect.w(); in applyScissor() local
287 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp281 const int sy1 = scissorRect.y() + scissorRect.w(); in applyScissor() local
287 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp325 float sy1 = (float)(y+1) / (float)gridSizeY; in computePositions() local
329 float fy1 = 2.0f * sy1 - 1.0f; in computePositions()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_blitter.c633 int sx1, sy1, sx2, sy2; in emit_blit_texture() local
646 sy1 = sbox->y; in emit_blit_texture()
653 OUT_RING(ring, A6XX_GRAS_2D_SRC_TL_Y(sy1)); in emit_blit_texture()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp749 float sy1 = y1 * (float)height; in computeVertexReference() local
751 float oosy = 1.0f / (sy1 - sy0); in computeVertexReference()
756 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference()
767 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1); in computeVertexReference()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp677 float sy1 = y1 * (float)height; in computeVertexReference() local
679 float oosy = 1.0f / (sy1 - sy0); in computeVertexReference()
684 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference()
695 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1); in computeVertexReference()
H A DglsBufferTestUtil.cpp486 float sy1 = (float)(y+1) / (float)gridSizeY; in computePositions() local
490 float fy1 = 2.0f * sy1 - 1.0f; in computePositions()
/third_party/mesa3d/src/imgui/
H A Dimstb_truetype.h2998 float sy0,sy1;
3014 sy1 = e->ey;
3017 sy1 = y_bottom;
3027 height = sy1 - sy0;
3039 sy1 = y_bottom - (sy1 - y_top);
3040 t = sy0, sy0 = sy1, sy1 = t;
3069 scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
3071 scanline_fill[x2] += sign * (sy1
[all...]
/third_party/skia/third_party/externals/imgui/
H A Dimstb_truetype.h2998 float sy0,sy1;
3014 sy1 = e->ey;
3017 sy1 = y_bottom;
3027 height = sy1 - sy0;
3039 sy1 = y_bottom - (sy1 - y_top);
3040 t = sy0, sy0 = sy1, sy1 = t;
3069 scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
3071 scanline_fill[x2] += sign * (sy1
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp2429 const float sy1 = y1 * (float)height;
2431 const float oosy = 1.0f / (sy1 - sy0);
2436 const int iy1 = deCeilFloatToInt32(sy1 - 0.5f);
2447 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp2431 const float sy1 = y1 * (float)height;
2433 const float oosy = 1.0f / (sy1 - sy0);
2438 const int iy1 = deCeilFloatToInt32(sy1 - 0.5f);
2449 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp3383 GrGLfloat sy1 = (GrGLfloat)(srcRect.fTop + h); in copySurfaceAsDraw() local
3391 sy1 /= sh; in copySurfaceAsDraw()
3395 sx1 - sx0, sy1 - sy0, sx0, sy0)); in copySurfaceAsDraw()

Completed in 41 milliseconds