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Searched refs:suspending (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_cmd_buffer.h256 * special handling for secondary cmdbufs and suspending/resuming render
379 * be saved/restored when suspending. This holds the state for the last
409 * tracking whether we're in the middle of a chain of suspending and
436 * one are suspending. In this state, our part of the chain is not saved
439 * BeginRendering() ... EndRendering(suspending)
441 * BeginRendering(resuming) ... EndRendering(suspending)
442 * BeginRendering(resuming) ... EndRendering(suspending)
452 * BeginRendering() ... EndRendering(suspending)
455 * BeginRendering(resuming) ... EndRendering(suspending)
456 * BeginRendering(resuming) ... EndRendering(suspending)
497 bool suspending, resuming; global() member
[all...]
H A Dtu_cmd_buffer.c3627 unreachable("resuming render pass is not preceded by suspending one"); in tu_CmdExecuteCommands()
3654 unreachable("suspending render pass is followed by a not resuming one"); in tu_CmdExecuteCommands()
3973 bool suspending = pRenderingInfo->flags & VK_RENDERING_SUSPENDING_BIT; in tu_CmdBeginRendering() local
3974 cmd->state.suspending = suspending; in tu_CmdBeginRendering()
3978 * disable LRZ when resuming/suspending unless we can track on the GPU. in tu_CmdBeginRendering()
3980 if ((resuming || suspending) && in tu_CmdBeginRendering()
3991 if (suspending) { in tu_CmdBeginRendering()
4013 if (suspending && !resuming) { in tu_CmdBeginRendering()
4025 unreachable("suspending rende in tu_CmdBeginRendering()
[all...]
/third_party/pulseaudio/src/pulsecore/
H A Dsource.c365 bool suspending; in source_set_state() local
379 suspending = PA_SOURCE_IS_OPENED(s->state) && state == PA_SOURCE_SUSPENDED; in source_set_state()
461 if (suspending || resuming || suspend_cause_changed) { in source_set_state()
465 /* We're suspending or resuming, tell everyone about it */ in source_set_state()
H A Dsink.c414 bool suspending; in sink_set_state() local
428 suspending = PA_SINK_IS_OPENED(s->state) && state == PA_SINK_SUSPENDED; in sink_set_state()
510 if (suspending || resuming || suspend_cause_changed) { in sink_set_state()
514 /* We're suspending or resuming, tell everyone about it */ in sink_set_state()
524 if ((suspending || resuming || suspend_cause_changed) && s->monitor_source && state != PA_SINK_UNLINKED) in sink_set_state()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_execute.c167 bool suspending; member
1958 bool suspending = (info->flags & VK_RENDERING_SUSPENDING_BIT) == VK_RENDERING_SUSPENDING_BIT; in handle_begin_rendering() local
1974 state->suspending = suspending; in handle_begin_rendering()
2041 if (!state->suspending) in handle_end_rendering()

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