Searched refs:subroutine_index (Results 1 - 9 of 9) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
H A D | lower_subroutine.cpp | 91 ir_constant *lc = new(mem_ctx)ir_constant(fn->subroutine_index); in visit_leave()
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H A D | ir_clone.cpp | 273 copy->subroutine_index = this->subroutine_index; in clone()
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H A D | linker.cpp | 3375 assert(fn->subroutine_index != -1); in link_assign_subroutine_types() 3399 p->sh.SubroutineFunctions[j].index == fn->subroutine_index) { in link_assign_subroutine_types() 3406 fn->subroutine_index; in link_assign_subroutine_types() 3408 if (fn->subroutine_index > (int)p->sh.MaxSubroutineFunctionIndex) in link_assign_subroutine_types() 3409 p->sh.MaxSubroutineFunctionIndex = fn->subroutine_index; in link_assign_subroutine_types()
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H A D | glsl_parser_extras.cpp | 2038 while (state->subroutines[j]->subroutine_index == -1) { 2040 if (state->subroutines[k]->subroutine_index == index) 2043 state->subroutines[j]->subroutine_index = index;
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H A D | ir.h | 1400 int subroutine_index; member in ir_function
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H A D | ir.cpp | 2222 this->subroutine_index = -1; in ir_function()
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H A D | ast_to_hir.cpp | 6344 f->subroutine_index = qual_index; in hir()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderSubroutineTests.cpp | 6095 * @param subroutine_index Index of subroutine that shall be used during draw call 6100 bool FunctionalTest12::testAtomicDraw(GLuint subroutine_index, const GLuint expected_results[3]) const in testAtomicDraw() argument 6105 gl.uniformSubroutinesuiv(GL_FRAGMENT_SHADER, 1, &subroutine_index); in testAtomicDraw() 6296 * @param subroutine_index Index of subroutine that shall be used during draw call 6304 bool FunctionalTest12::testImageDraw(GLuint subroutine_index, Utils::texture& left, Utils::texture& right, in testImageDraw() argument 6310 gl.uniformSubroutinesuiv(GL_FRAGMENT_SHADER, 1, &subroutine_index); in testImageDraw() 6501 * @param subroutine_index Index of subroutine that shall be used by draw call 6506 bool FunctionalTest12::testSSBODraw(GLuint subroutine_index, const GLuint expected_results[4]) const in testSSBODraw() argument 6511 gl.uniformSubroutinesuiv(GL_FRAGMENT_SHADER, 1, &subroutine_index); in testSSBODraw()
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H A D | gl4cShaderSubroutineTests.hpp | 724 bool testImageDraw(glw::GLuint subroutine_index, Utils::texture& left, Utils::texture& right,
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