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Searched
refs:subresourceHeight
(Results
1 - 2
of
2
) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H
A
D
vktImageSubresourceLayoutTests.cpp
524
const auto
subresourceHeight
= level.dimensions.height;
in iterateAspect()
local
526
const auto numPixels = subresourceWidth *
subresourceHeight
* subresourceDepth;
in iterateAspect()
559
<< " and dimensions " << subresourceWidth << "x" <<
subresourceHeight
<< "x" << subresourceDepth;
in iterateAspect()
563
// Note: if
subresourceHeight
is <= 1u, rowPitch can be zero.
in iterateAspect()
564
if (
subresourceHeight
> 1u && subresourceLayout.rowPitch < pixelSize * subresourceWidth)
in iterateAspect()
584
<< " bytes in pixel size and layer dimensions " << subresourceWidth << "x" <<
subresourceHeight
;
in iterateAspect()
589
if (subresourceDepth > 1u && m_params.imageType == VK_IMAGE_TYPE_3D && subresourceLayout.depthPitch < pixelSize * subresourceWidth *
subresourceHeight
)
in iterateAspect()
597
<< " and dimensions " << subresourceWidth << "x" <<
subresourceHeight
<< "x" << subresourceDepth;
in iterateAspect()
610
for (deUint32 y = 0u; y <
subresourceHeight
; ++y)
in iterateAspect()
613
const auto bufferPixelOffset = (z * subresourceWidth *
subresourceHeight
in iterateAspect()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H
A
D
vktImageSubresourceLayoutTests.cpp
529
const auto
subresourceHeight
= level.dimensions.height;
in iterateAspect()
local
531
const auto numPixels = subresourceWidth *
subresourceHeight
* subresourceDepth;
in iterateAspect()
564
<< " and dimensions " << subresourceWidth << "x" <<
subresourceHeight
<< "x" << subresourceDepth;
in iterateAspect()
568
// Note: if
subresourceHeight
is <= 1u, rowPitch can be zero.
in iterateAspect()
569
if (
subresourceHeight
> 1u && subresourceLayout.rowPitch < pixelSize * subresourceWidth)
in iterateAspect()
589
<< " bytes in pixel size and layer dimensions " << subresourceWidth << "x" <<
subresourceHeight
;
in iterateAspect()
594
if (subresourceDepth > 1u && m_params.imageType == VK_IMAGE_TYPE_3D && subresourceLayout.depthPitch < pixelSize * subresourceWidth *
subresourceHeight
)
in iterateAspect()
602
<< " and dimensions " << subresourceWidth << "x" <<
subresourceHeight
<< "x" << subresourceDepth;
in iterateAspect()
615
for (deUint32 y = 0u; y <
subresourceHeight
; ++y)
in iterateAspect()
618
const auto bufferPixelOffset = (z * subresourceWidth *
subresourceHeight
in iterateAspect()
[all...]
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