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Searched refs:subresourceDepth (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageSubresourceLayoutTests.cpp525 const auto subresourceDepth = ((m_params.imageType == VK_IMAGE_TYPE_2D) ? 1u : level.dimensions.depth); in iterateAspect() local
526 const auto numPixels = subresourceWidth * subresourceHeight * subresourceDepth; in iterateAspect()
559 << " and dimensions " << subresourceWidth << "x" << subresourceHeight << "x" << subresourceDepth; in iterateAspect()
588 // If subresourceDepth is <= 1u, depthPitch can be zero. in iterateAspect()
589 if (subresourceDepth > 1u && m_params.imageType == VK_IMAGE_TYPE_3D && subresourceLayout.depthPitch < pixelSize * subresourceWidth * subresourceHeight) in iterateAspect()
597 << " and dimensions " << subresourceWidth << "x" << subresourceHeight << "x" << subresourceDepth; in iterateAspect()
611 for (deUint32 z = 0u; z < subresourceDepth; ++z) in iterateAspect()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageSubresourceLayoutTests.cpp530 const auto subresourceDepth = ((m_params.imageType == VK_IMAGE_TYPE_2D) ? 1u : level.dimensions.depth); in iterateAspect() local
531 const auto numPixels = subresourceWidth * subresourceHeight * subresourceDepth; in iterateAspect()
564 << " and dimensions " << subresourceWidth << "x" << subresourceHeight << "x" << subresourceDepth; in iterateAspect()
593 // If subresourceDepth is <= 1u, depthPitch can be zero. in iterateAspect()
594 if (subresourceDepth > 1u && m_params.imageType == VK_IMAGE_TYPE_3D && subresourceLayout.depthPitch < pixelSize * subresourceWidth * subresourceHeight) in iterateAspect()
602 << " and dimensions " << subresourceWidth << "x" << subresourceHeight << "x" << subresourceDepth; in iterateAspect()
616 for (deUint32 z = 0u; z < subresourceDepth; ++z) in iterateAspect()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkImageUtil.cpp4954 const VkImageSubresourceLayers subresourceDepth =
4967 subresourceDepth, // VkImageSubresourceLayers imageSubresource;

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