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Help
Searched
refs:submitToGpu
(Results
1 - 10
of
10
) sorted by relevance
/third_party/skia/src/gpu/
H
A
D
GrDrawingManager.cpp
258
bool GrDrawingManager::
submitToGpu
(bool syncToCpu) {
in submitToGpu()
function in GrDrawingManager
268
return gpu->
submitToGpu
(syncToCpu);
in submitToGpu()
315
flushState->gpu()->
submitToGpu
(false);
in executeRenderTasks()
332
flushState->gpu()->
submitToGpu
(false);
in executeRenderTasks()
491
gpu->
submitToGpu
(false);
in resolve_and_mipmap()
1002
this->
submitToGpu
(false);
in flushIfNecessary()
H
A
D
GrDrawingManager.h
199
bool
submitToGpu
(bool syncToCpu);
H
A
D
GrGpu.h
400
bool
submitToGpu
(bool syncCpu);
H
A
D
GrGpu.cpp
750
bool GrGpu::
submitToGpu
(bool syncCpu) {
in submitToGpu()
function in GrGpu
H
A
D
GrDirectContext.cpp
486
return fGpu->
submitToGpu
(syncCpu);
in submit()
/third_party/skia/tests/
H
A
D
TransferPixelsTest.cpp
382
gpu->
submitToGpu
(true);
in basic_transfer_from_test()
429
gpu->
submitToGpu
(true);
in basic_transfer_from_test()
/third_party/skia/src/gpu/dawn/
H
A
D
GrDawnOpsRenderPass.cpp
116
fGpu->
submitToGpu
(false);
in inlineUpload()
H
A
D
GrDawnGpu.cpp
654
this->
submitToGpu
(true);
in onReadPixels()
/third_party/skia/src/gpu/d3d/
H
A
D
GrD3DGpu.cpp
1637
this->
submitToGpu
(true);
in deleteTestingOnlyBackendRenderTarget()
/third_party/skia/src/gpu/vk/
H
A
D
GrVkGpu.cpp
2886
this->
submitToGpu
(false);
in prepareTextureForCrossContextUsage()
Completed in 19 milliseconds