Home
last modified time | relevance | path

Searched refs:strokePath (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/docs/examples/
H A DPaint_getFillPath.cpp11 SkPath strokePath; in REG_FIDDLE() local
12 strokePath.moveTo(.08f, .08f); in REG_FIDDLE()
13 strokePath.quadTo(.09f, .08f, .17f, .17f); in REG_FIDDLE()
19 strokePaint.getFillPath(strokePath, &fillPath, nullptr, precision); in REG_FIDDLE()
25 strokePath.transform(scale); in REG_FIDDLE()
27 canvas->drawPath(strokePath, strokePaint); in REG_FIDDLE()
H A DPaint_getFillPath_2.cpp10 SkPath strokePath; in REG_FIDDLE() local
11 strokePath.moveTo(20, 20); in REG_FIDDLE()
12 strokePath.lineTo(100, 100); in REG_FIDDLE()
13 canvas->drawPath(strokePath, paint); in REG_FIDDLE()
15 paint.getFillPath(strokePath, &fillPath); in REG_FIDDLE()
/third_party/skia/gm/
H A Dgetpostextpath.cpp26 static void strokePath(SkCanvas* canvas, const SkPath& path) { in strokePath() function
50 strokePath(canvas, path); in DEF_SIMPLE_GM()
71 strokePath(canvas, path); in DEF_SIMPLE_GM()
/third_party/skia/experimental/graphite/src/
H A DDrawContext.cpp70 void DrawContext::strokePath(const Transform& localToDevice, in strokePath() function in skgpu::DrawContext
77 fPendingDraws->strokePath(localToDevice, shape, stroke, clip, order, paint); in strokePath()
H A DDrawContext.h66 void strokePath(const Transform& localToDevice,
H A DDrawList.cpp76 void DrawList::strokePath(const Transform& localToDevice, in strokePath() function in skgpu::DrawList
H A DDrawList.h177 void strokePath(const Transform& localToDevice,
H A DDevice.cpp301 fDC->strokePath(localToDevice, shape, stroke, clip, order, &shading); in drawShape()
/third_party/skia/src/core/
H A DSkStroke.h66 void strokePath(const SkPath& path, SkPath*) const;
H A DSkScalerContext.cpp463 SkPath strokePath; in generateMask() local
501 if (rec.needToApply() && rec.applyToPath(&strokePath, path)) { in generateMask()
502 pathToUse = &strokePath; in generateMask()
756 SkPath strokePath; in internalGetPath() local
757 if (rec.applyToPath(&strokePath, localPath)) { in internalGetPath()
758 localPath.swap(strokePath); in internalGetPath()
H A DSkStrokeRec.cpp121 stroker.strokePath(src, dst); in applyToPath()
H A DSkStroke.cpp1419 void SkStroke::strokePath(const SkPath& src, SkPath* dst) const {

Completed in 8 milliseconds