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Searched refs:stop_y (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/core/
H A DSkScan_Path.cpp101 SkBlitter* blitter, int start_y, int stop_y, in walk_edges()
184 if (curr_y >= stop_y) { in walk_edges()
222 static void walk_simple_edges(SkEdge* prevHead, SkBlitter* blitter, int start_y, int stop_y) { in walk_simple_edges() argument
234 while (local_top < stop_y) { in walk_simple_edges()
235 SkASSERT(leftE->fFirstY <= stop_y); in walk_simple_edges()
236 SkASSERT(riteE->fFirstY <= stop_y); in walk_simple_edges()
239 local_bot = std::min(local_bot, stop_y - 1); in walk_simple_edges()
284 if (currE->fFirstY >= stop_y) { in walk_simple_edges()
292 if (currE->fFirstY >= stop_y) { in walk_simple_edges()
396 int start_y, int stop_y, in in sk_fill_path()
100 walk_edges(SkEdge* prevHead, SkPathFillType fillType, SkBlitter* blitter, int start_y, int stop_y, PrePostProc proc, int rightClip) walk_edges() argument
395 sk_fill_path(const SkPath& path, const SkIRect& clipRect, SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp, bool pathContainedInClip) sk_fill_path() argument
734 int stop_y = ir.fBottom; sk_fill_triangle() local
[all...]
H A DSkScan_AAAPath.cpp1051 static bool is_smooth_enough(SkAnalyticEdge* thisEdge, SkAnalyticEdge* nextEdge, int stop_y) {
1075 int stop_y) {
1076 if (currE->fUpperY >= SkLeftShift(stop_y, 16)) {
1080 return is_smooth_enough(leftE, currE, stop_y); // Only leftE is changing
1082 return is_smooth_enough(riteE, currE, stop_y); // Only riteE is changing
1087 if (nextCurrE->fUpperY >= stop_y << 16) { // Check if we're at the end
1094 return is_smooth_enough(leftE, currE, stop_y) && is_smooth_enough(riteE, nextCurrE, stop_y);
1100 int stop_y,
1117 if (SkFixedFloorToInt(currE->fUpperY) >= stop_y) {
[all...]
H A DSkScan_AntiPath.cpp319 int stop_y = (y + height) >> SHIFT;
320 int count = stop_y - start_y;
383 fCurrIY = stop_y - 1;
H A DSkScanPriv.h37 SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp,

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