H A D | blorp_clear.c | 711 uint8_t stencil_mask, uint8_t stencil_value) in blorp_clear_stencil_as_rgba() 754 memset(¶ms.wm_inputs.clear_color, stencil_value, in blorp_clear_stencil_as_rgba() 817 uint8_t stencil_mask, uint8_t stencil_value) in blorp_clear_depth_stencil() 825 stencil_value)) in blorp_clear_depth_stencil() 855 params.stencil_ref = stencil_value; in blorp_clear_depth_stencil() 1014 bool clear_stencil, uint8_t stencil_value) in blorp_hiz_clear_depth_stencil() 1046 params.stencil_ref = stencil_value; in blorp_hiz_clear_depth_stencil() 1078 uint8_t stencil_value) in blorp_gfx8_hiz_clear_attachments() 1094 params.stencil_ref = stencil_value; in blorp_gfx8_hiz_clear_attachments() 1118 uint8_t stencil_mask, uint8_t stencil_value) in blorp_clear_attachments() 706 blorp_clear_stencil_as_rgba(struct blorp_batch *batch, const struct blorp_surf *surf, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_stencil_as_rgba() argument 810 blorp_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_depth_stencil() argument 1006 blorp_hiz_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, bool clear_stencil, uint8_t stencil_value) blorp_hiz_clear_depth_stencil() argument 1073 blorp_gfx8_hiz_clear_attachments(struct blorp_batch *batch, uint32_t num_samples, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, bool clear_stencil, uint8_t stencil_value) blorp_gfx8_hiz_clear_attachments() argument 1110 blorp_clear_attachments(struct blorp_batch *batch, uint32_t binding_table_offset, enum isl_format depth_format, uint32_t num_samples, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_color, union isl_color_value color_value, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_attachments() argument [all...] |