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Searched refs:stencil_load_op (Results 1 - 11 of 11) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
H A Dvk_render_pass.h229 VkAttachmentLoadOp stencil_load_op; member
H A Dvk_render_pass.c340 .stencil_load_op = desc->stencilLoadOp, in vk_render_pass_attachment_init()
1301 rp_att->stencil_load_op != VK_ATTACHMENT_LOAD_OP_CLEAR) in can_use_attachment_initial_layout()
1510 rp_att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) in load_attachment()
1529 .loadOp = rp_att->stencil_load_op, in load_attachment()
1721 stencil_attachment.loadOp = rp_att->stencil_load_op; in begin_subpass()
/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_pass.c669 VkAttachmentLoadOp stencil_load_op, in attachment_set_ops()
676 if (stencil_load_op == VK_ATTACHMENT_LOAD_OP_DONT_CARE) in attachment_set_ops()
677 stencil_load_op = VK_ATTACHMENT_LOAD_OP_LOAD; in attachment_set_ops()
686 bool stencil_clear = (stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR); in attachment_set_ops()
687 bool stencil_load = (stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD); in attachment_set_ops()
666 attachment_set_ops(struct tu_device *device, struct tu_render_pass_attachment *att, VkAttachmentLoadOp load_op, VkAttachmentLoadOp stencil_load_op, VkAttachmentStoreOp store_op, VkAttachmentStoreOp stencil_store_op) attachment_set_ops() argument
/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_pass.c77 att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp; in panvk_CreateRenderPass2()
H A Dpanvk_cmd_buffer.c412 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { in panvk_cmd_prepare_clear_values()
H A Dpanvk_private.h1040 VkAttachmentLoadOp stencil_load_op;
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pass.c363 att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp; in radv_CreateRenderPass2()
H A Dradv_private.h2845 VkAttachmentLoadOp stencil_load_op;
H A Dradv_cmd_buffer.c4792 att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_DONT_CARE) in radv_cmd_state_setup_attachments()
4796 att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { in radv_cmd_state_setup_attachments()
/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_pass.c377 attachment->stencil_load_op = desc->stencilLoadOp; in pvr_CreateRenderPass2()
H A Dpvr_private.h1202 VkAttachmentLoadOp stencil_load_op; member

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