/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 143 void stencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); \
|
H A D | Context.cpp | 5699 void Context::stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in stencilOpSeparate() function in gl::__anon19924::Context 7180 stencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); in stencilOp()
|
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 116 virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
|
H A D | sglrGLContext.hpp | 128 virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass);
|
H A D | sglrGLContext.cpp | 550 void GLContext::stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass) in stencilOpSeparate() function in sglr::GLContext
|
H A D | sglrReferenceContext.hpp | 681 virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass);
|
H A D | sglrReferenceContext.cpp | 2829 stencilOpSeparate(GL_FRONT_AND_BACK, sfail, dpfail, dppass); 2832 void ReferenceContext::stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass)
|
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 696 stencilOpSeparate, in init()
|
/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 758 stencilOpSeparate, in init()
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 245 ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in setRenderState()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.cpp | 1347 ASSIGN("glStencilOpSeparate", stencilOpSeparate); in initProcsDesktopGL() 2371 ASSIGN("glStencilOpSeparate", stencilOpSeparate); in initProcsGLES() 4134 stencilOpSeparate = &glStencilOpSeparateNULL; in initProcsDesktopGLNULL() 5157 stencilOpSeparate = &glStencilOpSeparateNULL; in initProcsGLESNULL()
|
H A D | DispatchTableGL_autogen.h | 188 PFNGLSTENCILOPSEPARATEPROC stencilOpSeparate = nullptr; member in rx::DispatchTableGL
|
H A D | StateManagerGL.cpp | 1582 mFunctions->stencilOpSeparate(GL_FRONT, mStencilFrontStencilFailOp, 1594 mFunctions->stencilOpSeparate(GL_BACK, mStencilBackStencilFailOp,
|
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_2_autogen.cpp | 992 context->stencilOpSeparate(face, sfail, dpfail, dppass); in GL_StencilOpSeparate()
|
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_2_0_autogen.cpp | 2875 context->stencilOpSeparate(face, sfail, dpfail, dppass); in GL_StencilOpSeparate()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | frame_capture_replay_autogen.cpp | 2698 context->stencilOpSeparate( in ReplayCall()
|