Home
last modified time | relevance | path

Searched refs:startVertex (Results 1 - 22 of 22) sorted by relevance

/third_party/skia/src/gpu/mock/
H A DGrMockOpTarget.h47 int* startVertex) override {
53 *startVertex = 0;
58 sk_sp<const GrBuffer>* buffer, int* startVertex,
65 *startVertex = 0;
/third_party/skia/src/gpu/
H A DGrBufferAllocPool.cpp430 int* startVertex) { in makeSpace()
433 SkASSERT(startVertex); in makeSpace()
442 *startVertex = static_cast<int>(offset / vertexSize); in makeSpace()
448 sk_sp<const GrBuffer>* buffer, int* startVertex, in makeSpaceAtLeast()
453 SkASSERT(startVertex); in makeSpaceAtLeast()
466 *startVertex = static_cast<int>(offset / vertexSize); in makeSpaceAtLeast()
427 makeSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>* buffer, int* startVertex) makeSpace() argument
446 makeSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, sk_sp<const GrBuffer>* buffer, int* startVertex, int* actualVertexCount) makeSpaceAtLeast() argument
H A DGrOpFlushState.cpp181 sk_sp<const GrBuffer>* buffer, int* startVertex) { in makeVertexSpace()
182 return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex); in makeVertexSpace()
192 int* startVertex, int* actualVertexCount) { in makeVertexSpaceAtLeast()
194 startVertex, actualVertexCount); in makeVertexSpaceAtLeast()
180 makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>* buffer, int* startVertex) makeVertexSpace() argument
190 makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, sk_sp<const GrBuffer>* buffer, int* startVertex, int* actualVertexCount) makeVertexSpaceAtLeast() argument
H A DGrBufferAllocPool.h194 * the buffer at the offset indicated by startVertex. Until that time they
201 * @param startVertex returns the offset into buffer of the first vertex.
208 int* startVertex);
220 * the buffer at the offset indicated by startVertex. Until that time they
232 * @param startVertex returns the offset into buffer of the first vertex.
241 int* startVertex,
H A DGrMeshDrawTarget.h53 int* startVertex) = 0;
70 int* startVertex, int* actualVertexCount) = 0;
H A DGrOpFlushState.h133 int* startVertex) final;
136 sk_sp<const GrBuffer>*, int* startVertex,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DVertexArray11.cpp307 GLint startVertex; in updateDynamicAttribs() local
310 indices, baseVertex, &startVertex, &vertexCount)); in updateDynamicAttribs()
325 activeDynamicAttribs, startVertex, vertexCount, in updateDynamicAttribs()
H A DContext11.cpp318 GLint startVertex; in drawElementsImpl() local
320 &startVertex)); in drawElementsImpl()
322 context, mode, startVertex, indexCount, indexType, indices, instanceCount, baseVertex, in drawElementsImpl()
324 return mRenderer->drawElements(context, mode, startVertex, indexCount, indexType, indices, in drawElementsImpl()
459 GLint startVertex; in drawElementsIndirect() local
461 &startVertex)); in drawElementsIndirect() local
464 context, mode, startVertex, cmd->count, type, indices, cmd->primCount, cmd->baseVertex, in drawElementsIndirect()
H A DBuffer11.h63 GLint startVertex,
H A DBuffer11.cpp241 GLint startVertex,
706 GLint startVertex, in getEmulatedIndexedBuffer()
716 emulatedStorage->getBuffer(context, indexInfo, attribute, startVertex, &nativeBuffer)); in getEmulatedIndexedBuffer()
1541 GLint startVertex, in getBuffer()
1582 ANGLE_TRY(attribute.computeOffset(context, startVertex, &offset)); in getBuffer()
703 getEmulatedIndexedBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, ID3D11Buffer **bufferOut) getEmulatedIndexedBuffer() argument
1538 getBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, const d3d11::Buffer **bufferOut) getBuffer() argument
H A DStateManager11.h294 GLint startVertex,
H A DRenderer11.h392 GLint startVertex,
H A DRenderer11.cpp1834 GLint startVertex, in drawElements()
1854 GLint baseVertexAdjusted = baseVertex - startVertex; in drawElements()
1918 mStateManager.updateVertexOffsetsForPointSpritesEmulation(context, startVertex, i)); in drawElements()
1832 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLint startVertex, GLsizei indexCount, gl::DrawElementsType indexType, const void *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance, bool isInstancedDraw) drawElements() argument
H A DStateManager11.cpp3276 GLint startVertex,
3288 ANGLE_TRY(attrib.computeOffset(context, startVertex, &offset));
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DVertexDataManager.h54 // Computes the correct offset from baseOffset, usesFirstVertexOffset, stride and startVertex.
57 GLint startVertex,
H A DVertexDataManager.cpp144 GLint startVertex, in computeOffset()
156 offset += checkedStride * static_cast<unsigned int>(startVertex); in computeOffset()
143 computeOffset(const gl::Context *context, GLint startVertex, unsigned int *offsetOut) const computeOffset() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DVertexArrayVk.cpp769 GLint startVertex; in updateStreamedAttribs()
772 indices, 0, &startVertex, &vertexCount)); in updateStreamedAttribs()
842 // Allocate space for startVertex + vertexCount so indexing will work. If we don't in updateStreamedAttribs()
845 size_t bytesToAllocate = (startVertex + vertexCount) * stride; in updateStreamedAttribs()
846 src += startVertex * binding.getStride(); in updateStreamedAttribs()
847 size_t destOffset = startVertex * stride; in updateStreamedAttribs()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateAttachmentTests.cpp408 const deUint32 startVertex = (drawID - 1) * 2; // to use first vertices "-1" because drawID start from 1 in iterate() local
409 gl.drawArrays(GL_TRIANGLES, startVertex, 3); in iterate()
/third_party/skia/src/gpu/d3d/
H A DGrD3DCommandList.h175 unsigned int startVertex, unsigned int startInstance);
H A DGrD3DCommandList.cpp420 unsigned int startVertex, unsigned int startInstance) { in drawInstanced()
423 fCommandList->DrawInstanced(vertexCount, instanceCount, startVertex, startInstance); in drawInstanced()
419 drawInstanced(unsigned int vertexCount, unsigned int instanceCount, unsigned int startVertex, unsigned int startInstance) drawInstanced() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.h425 GLint startVertex,
H A DRenderer9.cpp1399 GLint startVertex, in drawArraysImpl()
1397 drawArraysImpl(const gl::Context *context, gl::PrimitiveMode mode, GLint startVertex, GLsizei count, GLsizei instances) drawArraysImpl() argument

Completed in 36 milliseconds