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Searched refs:st_finalize_texture (Results 1 - 8 of 8) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_gen_mipmap.c81 * lastLevel here, since it won't get done in st_finalize_texture(). in st_generate_mipmap()
105 st_finalize_texture(ctx, st->pipe, texObj, 0); in st_generate_mipmap()
H A Dst_cb_texture.h53 st_finalize_texture(struct gl_context *ctx,
H A Dst_atom_image.c107 if (!st_finalize_texture(st->ctx, st->pipe, u->TexObj, 0) || in st_convert_image()
H A Dst_atom_texture.c74 if (!st_finalize_texture(ctx, st->pipe, texObj, 0) || !texObj->pt) in st_update_single_texture()
H A Dst_cb_texture.c747 * memory either in st_AllocTextureImageBuffer() or st_finalize_texture().
2903 st_finalize_texture(struct gl_context *ctx, in st_finalize_texture() function
/third_party/mesa3d/src/mesa/main/
H A Dblit.c493 st_finalize_texture(ctx, ctx->pipe, srcAtt->Texture, srcAtt->CubeMapFace); in do_blit_framebuffer()
H A Dtexturebindless.c233 if (!st_finalize_texture(ctx, pipe, texObj, 0)) in new_texture_handle()
/third_party/mesa3d/src/gallium/frontends/dri/
H A Ddri2.c2138 if (!st_finalize_texture(ctx, st->pipe, obj, 0)) { in dri2_interop_export_object()

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